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			45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			JavaScript
		
	
		
		
			
		
	
	
			45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			JavaScript
		
	
| 
											9 months ago
										 | "use strict"; | ||
|  | 
 | ||
|  | Object.defineProperty(exports, "__esModule", { | ||
|  |   value: true | ||
|  | }); | ||
|  | exports.removeSections = removeSections; | ||
|  | 
 | ||
|  | var _ast = require("@webassemblyjs/ast"); | ||
|  | 
 | ||
|  | var _helperBuffer = require("@webassemblyjs/helper-buffer"); | ||
|  | 
 | ||
|  | function removeSections(ast, uint8Buffer, section) { | ||
|  |   var sectionMetadatas = (0, _ast.getSectionMetadatas)(ast, section); | ||
|  | 
 | ||
|  |   if (sectionMetadatas.length === 0) { | ||
|  |     throw new Error("Section metadata not found"); | ||
|  |   } | ||
|  | 
 | ||
|  |   return sectionMetadatas.reverse().reduce(function (uint8Buffer, sectionMetadata) { | ||
|  |     var startsIncludingId = sectionMetadata.startOffset - 1; | ||
|  |     var ends = section === "start" ? sectionMetadata.size.loc.end.column + 1 : sectionMetadata.startOffset + sectionMetadata.size.value + 1; | ||
|  |     var delta = -(ends - startsIncludingId); | ||
|  |     /** | ||
|  |      * update AST | ||
|  |      */ | ||
|  |     // Once we hit our section every that is after needs to be shifted by the delta
 | ||
|  | 
 | ||
|  |     var encounteredSection = false; | ||
|  |     (0, _ast.traverse)(ast, { | ||
|  |       SectionMetadata: function SectionMetadata(path) { | ||
|  |         if (path.node.section === section) { | ||
|  |           encounteredSection = true; | ||
|  |           return path.remove(); | ||
|  |         } | ||
|  | 
 | ||
|  |         if (encounteredSection === true) { | ||
|  |           (0, _ast.shiftSection)(ast, path.node, delta); | ||
|  |         } | ||
|  |       } | ||
|  |     }); // replacement is nothing
 | ||
|  | 
 | ||
|  |     var replacement = []; | ||
|  |     return (0, _helperBuffer.overrideBytesInBuffer)(uint8Buffer, startsIncludingId, ends, replacement); | ||
|  |   }, uint8Buffer); | ||
|  | } |