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64 lines
1.7 KiB
C#

2 years ago
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Articy.Touhou;
using Articy.Unity;
using Articy.Unity.Constraints;
using Articy.Unity.Interfaces;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Articy.Touhou.Features
{
public class MonsterFeatureConstraint
{
private Boolean mLoadedConstraints;
private EnumConstraint mMonsterSize;
private ReferenceStripConstraint mMonsterSkillList;
public EnumConstraint MonsterSize
{
get
{
EnsureConstraints();
return mMonsterSize;
}
}
public ReferenceStripConstraint MonsterSkillList
{
get
{
EnsureConstraints();
return mMonsterSkillList;
}
}
public virtual void EnsureConstraints()
{
if ((mLoadedConstraints == true))
{
return;
}
mLoadedConstraints = true;
mMonsterSize = new Articy.Unity.Constraints.EnumConstraint(false, "BySortIndex");
mMonsterSkillList = new Articy.Unity.Constraints.ReferenceStripConstraint(10000, "Entity;", "", "None;", "SkillMonster;");
}
}
}