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21 lines
610 B
C#
21 lines
610 B
C#
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2 years ago
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namespace Game
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{
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// [UnitTitle("播放动画")]
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// [UnitSubtitle("NodePlayAnim")]
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// [UnitCategory("Game-Anim")]
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// public class NodePlayAnim : NodeDefault
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// {
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// public ValueInput entity;
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// public ValueInput owner;
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// public ValueInput buffId;
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// protected override void Def()
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// {
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// entity = ValueInput<int>("entity");
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// }
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// protected override void Run(Flow flow)
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// {
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// var e = flow.GetValue<int>(entity);
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// Util.AddBuff(e, o, b, t, c);
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// }
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// }
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}
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