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			621 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
| 
											2 years ago
										 | //------------------------------------------------------------------------------ | ||
|  | // <auto-generated> | ||
|  | //     This code was generated by a tool. | ||
|  | //     Runtime Version:4.0.30319.42000 | ||
|  | // | ||
|  | //     Changes to this file may cause incorrect behavior and will be lost if | ||
|  | //     the code is regenerated. | ||
|  | // </auto-generated> | ||
|  | //------------------------------------------------------------------------------ | ||
|  | 
 | ||
|  | using Articy.Touhou; | ||
|  | using Articy.Unity; | ||
|  | using Articy.Unity.Interfaces; | ||
|  | using System; | ||
|  | using System.Collections; | ||
|  | using System.Collections.Generic; | ||
|  | using UnityEngine; | ||
|  | 
 | ||
|  | 
 | ||
|  | namespace Articy.Touhou.Features | ||
|  | { | ||
|  |      | ||
|  |      | ||
|  |     [Serializable()] | ||
|  |     public class LevelFeature : IArticyBaseObject, IPropertyProvider | ||
|  |     { | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private String mPrefab; | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyModelList mMonsterList = new ArticyValueArticyModelList(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private Int32 mDifficulty; | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_TL = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_TM = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_TR = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_LT = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_LM = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_LD = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_DL = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_DM = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_DR = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_RT = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_RM = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mLevelLink_RD = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private ArticyValueArticyObject mDoor = new ArticyValueArticyObject(); | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private Int32 mLevelSizeX; | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private Int32 mLevelSizeY; | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private UInt64 mOwnerId; | ||
|  |          | ||
|  |         [SerializeField()] | ||
|  |         private UInt32 mOwnerInstanceId; | ||
|  |          | ||
|  |         public String Unresolved_Prefab | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mPrefab; | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public String Prefab | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return Articy.Unity.ArticyTextExtension.Resolve(this, mPrefab); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mPrefab; | ||
|  |                 mPrefab = value; | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.Prefab", oldValue, mPrefab); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public List<ArticyObject> MonsterList | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mMonsterList.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mMonsterList; | ||
|  |                 mMonsterList.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.MonsterList", oldValue.GetValue(), mMonsterList.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public Int32 Difficulty | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mDifficulty; | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mDifficulty; | ||
|  |                 mDifficulty = value; | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.Difficulty", oldValue, mDifficulty); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_TL | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_TL.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_TL; | ||
|  |                 mLevelLink_TL.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_TL", oldValue.GetValue(), mLevelLink_TL.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_TM | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_TM.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_TM; | ||
|  |                 mLevelLink_TM.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_TM", oldValue.GetValue(), mLevelLink_TM.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_TR | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_TR.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_TR; | ||
|  |                 mLevelLink_TR.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_TR", oldValue.GetValue(), mLevelLink_TR.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_LT | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_LT.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_LT; | ||
|  |                 mLevelLink_LT.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_LT", oldValue.GetValue(), mLevelLink_LT.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_LM | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_LM.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_LM; | ||
|  |                 mLevelLink_LM.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_LM", oldValue.GetValue(), mLevelLink_LM.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_LD | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_LD.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_LD; | ||
|  |                 mLevelLink_LD.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_LD", oldValue.GetValue(), mLevelLink_LD.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_DL | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_DL.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_DL; | ||
|  |                 mLevelLink_DL.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_DL", oldValue.GetValue(), mLevelLink_DL.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_DM | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_DM.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_DM; | ||
|  |                 mLevelLink_DM.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_DM", oldValue.GetValue(), mLevelLink_DM.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_DR | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_DR.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_DR; | ||
|  |                 mLevelLink_DR.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_DR", oldValue.GetValue(), mLevelLink_DR.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_RT | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_RT.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_RT; | ||
|  |                 mLevelLink_RT.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_RT", oldValue.GetValue(), mLevelLink_RT.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_RM | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_RM.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_RM; | ||
|  |                 mLevelLink_RM.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_RM", oldValue.GetValue(), mLevelLink_RM.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject LevelLink_RD | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelLink_RD.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelLink_RD; | ||
|  |                 mLevelLink_RD.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_RD", oldValue.GetValue(), mLevelLink_RD.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public ArticyObject Door | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mDoor.GetValue(); | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mDoor; | ||
|  |                 mDoor.SetValue(value); | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.Door", oldValue.GetValue(), mDoor.GetValue()); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public Int32 LevelSizeX | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelSizeX; | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelSizeX; | ||
|  |                 mLevelSizeX = value; | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelSizeX", oldValue, mLevelSizeX); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public Int32 LevelSizeY | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mLevelSizeY; | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 var oldValue = mLevelSizeY; | ||
|  |                 mLevelSizeY = value; | ||
|  |                 Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelSizeY", oldValue, mLevelSizeY); | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public UInt64 OwnerId | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mOwnerId; | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 mOwnerId = value; | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public UInt32 OwnerInstanceId | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  |                 return mOwnerInstanceId; | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  |                 mOwnerInstanceId = value; | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent) | ||
|  |         { | ||
|  |             Articy.Touhou.Features.LevelFeature newClone = ((Articy.Touhou.Features.LevelFeature)(aClone)); | ||
|  |             newClone.Prefab = Unresolved_Prefab; | ||
|  |             mMonsterList.CustomClone(newClone.mMonsterList); | ||
|  |             newClone.Difficulty = Difficulty; | ||
|  |             if ((mLevelLink_TL != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_TL = ((ArticyValueArticyObject)(mLevelLink_TL.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_TM != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_TM = ((ArticyValueArticyObject)(mLevelLink_TM.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_TR != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_TR = ((ArticyValueArticyObject)(mLevelLink_TR.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_LT != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_LT = ((ArticyValueArticyObject)(mLevelLink_LT.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_LM != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_LM = ((ArticyValueArticyObject)(mLevelLink_LM.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_LD != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_LD = ((ArticyValueArticyObject)(mLevelLink_LD.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_DL != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_DL = ((ArticyValueArticyObject)(mLevelLink_DL.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_DM != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_DM = ((ArticyValueArticyObject)(mLevelLink_DM.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_DR != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_DR = ((ArticyValueArticyObject)(mLevelLink_DR.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_RT != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_RT = ((ArticyValueArticyObject)(mLevelLink_RT.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_RM != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_RM = ((ArticyValueArticyObject)(mLevelLink_RM.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mLevelLink_RD != null)) | ||
|  |             { | ||
|  |                 newClone.mLevelLink_RD = ((ArticyValueArticyObject)(mLevelLink_RD.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             if ((mDoor != null)) | ||
|  |             { | ||
|  |                 newClone.mDoor = ((ArticyValueArticyObject)(mDoor.CloneObject(newClone, aFirstClassParent))); | ||
|  |             } | ||
|  |             newClone.LevelSizeX = LevelSizeX; | ||
|  |             newClone.LevelSizeY = LevelSizeY; | ||
|  |             newClone.OwnerId = OwnerId; | ||
|  |         } | ||
|  |          | ||
|  |         public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent) | ||
|  |         { | ||
|  |             Articy.Touhou.Features.LevelFeature clone = new Articy.Touhou.Features.LevelFeature(); | ||
|  |             CloneProperties(clone, aFirstClassParent); | ||
|  |             return clone; | ||
|  |         } | ||
|  |          | ||
|  |         public virtual bool IsLocalizedPropertyOverwritten(string aProperty) | ||
|  |         { | ||
|  |             return false; | ||
|  |         } | ||
|  |          | ||
|  |         #region property provider interface | ||
|  |         public void setProp(string aProperty, object aValue) | ||
|  |         { | ||
|  |             if ((aProperty == "Prefab")) | ||
|  |             { | ||
|  |                 Prefab = System.Convert.ToString(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "MonsterList")) | ||
|  |             { | ||
|  |                 MonsterList = ((List<ArticyObject>)(aValue)); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "Difficulty")) | ||
|  |             { | ||
|  |                 Difficulty = System.Convert.ToInt32(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_TL")) | ||
|  |             { | ||
|  |                 LevelLink_TL = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_TM")) | ||
|  |             { | ||
|  |                 LevelLink_TM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_TR")) | ||
|  |             { | ||
|  |                 LevelLink_TR = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_LT")) | ||
|  |             { | ||
|  |                 LevelLink_LT = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_LM")) | ||
|  |             { | ||
|  |                 LevelLink_LM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_LD")) | ||
|  |             { | ||
|  |                 LevelLink_LD = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_DL")) | ||
|  |             { | ||
|  |                 LevelLink_DL = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_DM")) | ||
|  |             { | ||
|  |                 LevelLink_DM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_DR")) | ||
|  |             { | ||
|  |                 LevelLink_DR = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_RT")) | ||
|  |             { | ||
|  |                 LevelLink_RT = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_RM")) | ||
|  |             { | ||
|  |                 LevelLink_RM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_RD")) | ||
|  |             { | ||
|  |                 LevelLink_RD = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "Door")) | ||
|  |             { | ||
|  |                 Door = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelSizeX")) | ||
|  |             { | ||
|  |                 LevelSizeX = System.Convert.ToInt32(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |             if ((aProperty == "LevelSizeY")) | ||
|  |             { | ||
|  |                 LevelSizeY = System.Convert.ToInt32(aValue); | ||
|  |                 return; | ||
|  |             } | ||
|  |         } | ||
|  |          | ||
|  |         public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty) | ||
|  |         { | ||
|  |             if ((aProperty == "Prefab")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(Prefab); | ||
|  |             } | ||
|  |             if ((aProperty == "MonsterList")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(MonsterList); | ||
|  |             } | ||
|  |             if ((aProperty == "Difficulty")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(Difficulty); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_TL")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_TL); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_TM")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_TM); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_TR")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_TR); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_LT")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_LT); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_LM")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_LM); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_LD")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_LD); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_DL")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_DL); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_DM")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_DM); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_DR")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_DR); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_RT")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_RT); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_RM")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_RM); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelLink_RD")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_RD); | ||
|  |             } | ||
|  |             if ((aProperty == "Door")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(Door); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelSizeX")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelSizeX); | ||
|  |             } | ||
|  |             if ((aProperty == "LevelSizeY")) | ||
|  |             { | ||
|  |                 return new Articy.Unity.Interfaces.ScriptDataProxy(LevelSizeY); | ||
|  |             } | ||
|  |             return null; | ||
|  |         } | ||
|  |         #endregion | ||
|  |     } | ||
|  | } |