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			C#
		
	
		
		
			
		
	
	
			11 lines
		
	
	
		
			244 B
		
	
	
	
		
			C#
		
	
| 
											2 years ago
										 | using UnityEngine; | ||
|  | using UnityEngine.Serialization; | ||
|  | 
 | ||
|  | namespace Game | ||
|  | { | ||
|  |     public class LevelNodeMonster : LevelNode | ||
|  |     { | ||
|  |         [FormerlySerializedAs("MonsterIndex")] [Header("怪物序号")] | ||
|  |         public int monsterIndex; | ||
|  |     } | ||
|  | } |