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50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
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2 years ago
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace Game.Common
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{
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public partial class ViewDrama : GComponent
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{
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public Controller m_c1;
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public Controller m_c2;
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public Controller m_c3;
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public Controller m_c4;
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public Controller m_c5;
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public Controller m_c6;
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public GLoader m_picLeft;
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public GLoader m_picRight;
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public ViewDramaContent m_content;
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public ViewDramaNameLable m_nameLable;
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public GList m_choice;
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public const string URL = "ui://ovtc57tdpgt3n";
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public static ViewDrama CreateInstance()
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{
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return (ViewDrama)UIPackage.CreateObject("Common","Drama");
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}
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public ViewDrama()
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{
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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m_c1 = this.GetController("c1");
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m_c2 = this.GetController("c2");
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m_c3 = this.GetController("c3");
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m_c4 = this.GetController("c4");
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m_c5 = this.GetController("c5");
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m_c6 = this.GetController("c6");
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m_picLeft = (GLoader)this.GetChild("picLeft");
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m_picRight = (GLoader)this.GetChild("picRight");
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m_content = (ViewDramaContent)this.GetChild("content");
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m_nameLable = (ViewDramaNameLable)this.GetChild("nameLable");
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m_choice = (GList)this.GetChild("choice");
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}
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}
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}
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