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38 lines
845 B
C#
38 lines
845 B
C#
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2 years ago
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace Game.Common
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{
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public partial class ViewDramaContent : GComponent
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{
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public Controller m_c1;
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public GGraph m_n0;
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public GTextField m_text;
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public GImage m_n5;
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public Transition m_t0;
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public const string URL = "ui://ovtc57tdpgt3r";
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public static ViewDramaContent CreateInstance()
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{
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return (ViewDramaContent)UIPackage.CreateObject("Common","DramaContent");
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}
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public ViewDramaContent()
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{
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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m_c1 = this.GetController("c1");
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m_n0 = (GGraph)this.GetChild("n0");
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m_text = (GTextField)this.GetChild("text");
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m_n5 = (GImage)this.GetChild("n5");
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m_t0 = this.GetTransition("t0");
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}
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}
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}
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