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40 lines
932 B
C#

2 years ago
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace Game.Common
{
public partial class ViewGMPanel : GComponent
{
public GGraph m_n0;
public GGraph m_n5;
public GList m_LayerList;
public GList m_GmList;
public GGraph m_n7;
public GTextInput m_ConsoleInput;
public const string URL = "ui://ovtc57tdugag8";
public static ViewGMPanel CreateInstance()
{
return (ViewGMPanel)UIPackage.CreateObject("Common","GMPanel");
}
public ViewGMPanel()
{
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
m_n0 = (GGraph)this.GetChild("n0");
m_n5 = (GGraph)this.GetChild("n5");
m_LayerList = (GList)this.GetChild("LayerList");
m_GmList = (GList)this.GetChild("GmList");
m_n7 = (GGraph)this.GetChild("n7");
m_ConsoleInput = (GTextInput)this.GetChild("ConsoleInput");
}
}
}