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			40 lines
		
	
	
		
			859 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			40 lines
		
	
	
		
			859 B
		
	
	
	
		
			C#
		
	
| 
											2 years ago
										 | using Game.Battle; | ||
|  | 
 | ||
|  | namespace Game | ||
|  | { | ||
|  |     public class PageBag : UIPageBase<ViewBag> | ||
|  |     { | ||
|  |         public PageBag() | ||
|  |         { | ||
|  |         } | ||
|  |         protected override void OnCreate() | ||
|  |         { | ||
|  |             CreateUI(true); | ||
|  | 
 | ||
|  |         } | ||
|  |         protected override void OnDestroy() | ||
|  |         { | ||
|  |         } | ||
|  |         protected override void OnOpen() | ||
|  |         { | ||
|  | 
 | ||
|  |         } | ||
|  |         protected override void OnClose() | ||
|  |         { | ||
|  |         } | ||
|  |         public override void Update() | ||
|  |         { | ||
|  | 
 | ||
|  |         } | ||
|  |         protected override void OnInput(PPlayerInput context) | ||
|  |         { | ||
|  |             if (context.Action == EKeyActionType.Press) | ||
|  |             { | ||
|  |                 if (context.Key == EFunctionKey.Bag || context.Key == EFunctionKey.Menu) | ||
|  |                 { | ||
|  |                     UIManager.Instance.Close(); | ||
|  |                 } | ||
|  |             } | ||
|  |         } | ||
|  |     } | ||
|  | } |