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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								namespace FairyGUI.Utils
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								{
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								    /// <summary>
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								    /// 
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								    /// </summary>
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								    public enum HtmlElementType
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								    {
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								        Text,
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								        Link,
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								        Image,
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								        Input,
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								        Select,
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								        Object,
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								        //internal
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								        LinkEnd,
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								    }
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								    /// <summary>
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								    /// 
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								    /// </summary>
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								    public class HtmlElement
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								    {
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								        public HtmlElementType type;
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								        public string name;
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								        public string text;
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								        public TextFormat format;
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								        public int charIndex;
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								        public IHtmlObject htmlObject;
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								        public int status; //1 hidden 2 clipped 4 added
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								        public int space;
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								        public Vector2 position;
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								        Hashtable attributes;
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								        public HtmlElement()
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								        {
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								            format = new TextFormat();
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								        }
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								        public object Get(string attrName)
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								        {
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								            if (attributes == null)
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								                return null;
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								            return attributes[attrName];
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								        }
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								        public void Set(string attrName, object attrValue)
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								        {
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								            if (attributes == null)
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								                attributes = new Hashtable();
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								            attributes[attrName] = attrValue;
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								        }
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								        public string GetString(string attrName)
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								        {
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								            return GetString(attrName, null);
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								        }
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								        public string GetString(string attrName, string defValue)
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								        {
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								            if (attributes == null)
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								                return defValue;
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								            object ret = attributes[attrName];
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								            if (ret != null)
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								                return ret.ToString();
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								            else
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								                return defValue;
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								        }
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								        public int GetInt(string attrName)
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								        {
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								            return GetInt(attrName, 0);
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								        }
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								        public int GetInt(string attrName, int defValue)
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								        {
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								            string value = GetString(attrName);
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								            if (value == null || value.Length == 0)
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								                return defValue;
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								            if (value[value.Length - 1] == '%')
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								            {
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								                int ret;
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								                if (int.TryParse(value.Substring(0, value.Length - 1), out ret))
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								                    return Mathf.CeilToInt(ret / 100.0f * defValue);
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								                else
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								                    return defValue;
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								            }
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								            else
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								            {
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								                int ret;
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								                if (int.TryParse(value, out ret))
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								                    return ret;
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								                else
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								                    return defValue;
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								            }
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								        }
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								        public float GetFloat(string attrName)
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								        {
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								            return GetFloat(attrName, 0);
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								        }
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								        public float GetFloat(string attrName, float defValue)
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								        {
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								            string value = GetString(attrName);
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								            if (value == null || value.Length == 0)
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								                return defValue;
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								            float ret;
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								            if (float.TryParse(value, out ret))
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								                return ret;
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								            else
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								                return defValue;
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								        }
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								        public bool GetBool(string attrName)
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								        {
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								            return GetBool(attrName, false);
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								        }
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								        public bool GetBool(string attrName, bool defValue)
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								        {
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								            string value = GetString(attrName);
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								            if (value == null || value.Length == 0)
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								                return defValue;
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								            bool ret;
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								            if (bool.TryParse(value, out ret))
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								                return ret;
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								            else
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								                return defValue;
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								        }
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								        public Color GetColor(string attrName, Color defValue)
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								        {
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								            string value = GetString(attrName);
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								            if (value == null || value.Length == 0)
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                return defValue;
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								 | 
							
							
								            return ToolSet.ConvertFromHtmlColor(value);
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								 | 
							
							
								        }
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								 | 
							
							
								        public void FetchAttributes()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            attributes = XMLIterator.GetAttributes(attributes);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
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								 | 
							
							
								
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							 | 
							
								
									
								 | 
							
							
								        public bool isEntity
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        {
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            get { return type == HtmlElementType.Image || type == HtmlElementType.Select || type == HtmlElementType.Input || type == HtmlElementType.Object; }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
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							| 
								
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								 | 
							
							
								
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							 | 
							
								
									
								 | 
							
							
								        #region Pool Support
							 | 
						
					
						
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								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        static Stack<HtmlElement> elementPool = new Stack<HtmlElement>();
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        public static HtmlElement GetElement(HtmlElementType type)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            HtmlElement ret;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            if (elementPool.Count > 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                ret = elementPool.Pop();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                ret = new HtmlElement();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            ret.type = type;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            if (type != HtmlElementType.Text && ret.attributes == null)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                ret.attributes = new Hashtable();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            return ret;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        public static void ReturnElement(HtmlElement element)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            element.name = null;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            element.text = null;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            element.htmlObject = null;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            element.status = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            if (element.attributes != null)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                element.attributes.Clear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            elementPool.Push(element);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        public static void ReturnElements(List<HtmlElement> elements)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            int count = elements.Count;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            for (int i = 0; i < count; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                HtmlElement element = elements[i];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                ReturnElement(element);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            elements.Clear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        #endregion
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 |