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			36 lines
		
	
	
		
			767 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			36 lines
		
	
	
		
			767 B
		
	
	
	
		
			C#
		
	
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											2 years ago
										 
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								using UnityEngine;
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								namespace Game
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								{
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								    public class LevelNode : MonoBehaviour
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								    {
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								        private string _cfgId;
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								        private string _targetId;
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								        private Vector3 _pos;
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								        public void SetCfgId(string id)
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								        {
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								            _cfgId = id;
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								        }
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								        public string GetCfgId()
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								        {
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								            return _cfgId;
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								        }
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								        public void SetTargetId(string id)
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								        {
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								            _targetId = id;
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								        }
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								        public string GetTargetId()
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								        {
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								            return _targetId;
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								        }
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								        public void SetPos(Vector3 pos)
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								        {
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								            _pos = pos;
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								        }
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								        public Vector3 GetPos()
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								        {
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								            return _pos;
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								        }
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								        public virtual void OnInit() { }
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								    }
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								}
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