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								using UnityEngine;
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								using UnityEngine.UI;
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								namespace AllIn1VfxToolkit.Scripts
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								{
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								    public class AllIn1GraphicMaterialDuplicate : MonoBehaviour
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								    {
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								        private void Awake()
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								        {
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								            Graphic graphic = GetComponent<Graphic>();
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								            graphic.material = new Material(graphic.material);
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								        }
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								    }
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								}
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