|  |  |  |  | using UnityEngine; | 
					
						
							|  |  |  |  | #if UNITY_5_3_OR_NEWER | 
					
						
							|  |  |  |  | using UnityEditor.SceneManagement; | 
					
						
							|  |  |  |  | #endif | 
					
						
							|  |  |  |  | using UnityEditor; | 
					
						
							|  |  |  |  | using FairyGUI; | 
					
						
							|  |  |  |  | 
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							|  |  |  |  | namespace FairyGUIEditor | 
					
						
							|  |  |  |  | { | 
					
						
							|  |  |  |  |     /// <summary> | 
					
						
							|  |  |  |  |     ///  | 
					
						
							|  |  |  |  |     /// </summary> | 
					
						
							|  |  |  |  |     [CustomEditor(typeof(UIPainter))] | 
					
						
							|  |  |  |  |     public class UIPainterEditor : Editor | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         SerializedProperty packageName; | 
					
						
							|  |  |  |  |         SerializedProperty componentName; | 
					
						
							|  |  |  |  |         SerializedProperty renderCamera; | 
					
						
							|  |  |  |  |         SerializedProperty fairyBatching; | 
					
						
							|  |  |  |  |         SerializedProperty touchDisabled; | 
					
						
							|  |  |  |  |         SerializedProperty sortingOrder; | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |         string[] propertyToExclude; | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |         void OnEnable() | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             packageName = serializedObject.FindProperty("packageName"); | 
					
						
							|  |  |  |  |             componentName = serializedObject.FindProperty("componentName"); | 
					
						
							|  |  |  |  |             renderCamera = serializedObject.FindProperty("renderCamera"); | 
					
						
							|  |  |  |  |             fairyBatching = serializedObject.FindProperty("fairyBatching"); | 
					
						
							|  |  |  |  |             touchDisabled = serializedObject.FindProperty("touchDisabled"); | 
					
						
							|  |  |  |  |             sortingOrder = serializedObject.FindProperty("sortingOrder"); | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             propertyToExclude = new string[] { "m_Script", "packageName", "componentName", "packagePath", | 
					
						
							|  |  |  |  |                 "renderCamera", "fairyBatching", "touchDisabled","sortingOrder" | 
					
						
							|  |  |  |  |             }; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |         public override void OnInspectorGUI() | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             serializedObject.Update(); | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             UIPainter panel = target as UIPainter; | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             DrawPropertiesExcluding(serializedObject, propertyToExclude); | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             EditorGUILayout.BeginHorizontal(); | 
					
						
							|  |  |  |  |             EditorGUILayout.PrefixLabel("Package Name"); | 
					
						
							|  |  |  |  |             if (GUILayout.Button(packageName.stringValue, "ObjectField")) | 
					
						
							|  |  |  |  |                 EditorWindow.GetWindow<PackagesWindow>(true, "Select a UI Component").SetSelection(packageName.stringValue, componentName.stringValue); | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             if (GUILayout.Button("Clear", GUILayout.Width(50))) | 
					
						
							|  |  |  |  |             { | 
					
						
							|  |  |  |  | #if UNITY_2018_3_OR_NEWER | 
					
						
							|  |  |  |  |                 bool isPrefab = PrefabUtility.GetPrefabAssetType(panel) != PrefabAssetType.NotAPrefab; | 
					
						
							|  |  |  |  | #else | 
					
						
							|  |  |  |  |                 bool isPrefab = PrefabUtility.GetPrefabType(panel) == PrefabType.Prefab; | 
					
						
							|  |  |  |  | #endif | 
					
						
							|  |  |  |  |                 panel.SendMessage("OnUpdateSource", new object[] { null, null, null, !isPrefab }); | 
					
						
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							|  |  |  |  | #if UNITY_5_3_OR_NEWER | 
					
						
							|  |  |  |  |                 EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); | 
					
						
							|  |  |  |  | #elif UNITY_5 | 
					
						
							|  |  |  |  |                 EditorApplication.MarkSceneDirty(); | 
					
						
							|  |  |  |  | #else | 
					
						
							|  |  |  |  |                 EditorUtility.SetDirty(panel); | 
					
						
							|  |  |  |  | #endif | 
					
						
							|  |  |  |  |             } | 
					
						
							|  |  |  |  |             EditorGUILayout.EndHorizontal(); | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             EditorGUILayout.BeginHorizontal(); | 
					
						
							|  |  |  |  |             EditorGUILayout.PrefixLabel("Component Name"); | 
					
						
							|  |  |  |  |             if (GUILayout.Button(componentName.stringValue, "ObjectField")) | 
					
						
							|  |  |  |  |                 EditorWindow.GetWindow<PackagesWindow>(true, "Select a UI Component").SetSelection(packageName.stringValue, componentName.stringValue); | 
					
						
							|  |  |  |  |             EditorGUILayout.EndHorizontal(); | 
					
						
							|  |  |  |  |             int oldSortingOrder = panel.sortingOrder; | 
					
						
							|  |  |  |  |             EditorGUILayout.PropertyField(sortingOrder); | 
					
						
							|  |  |  |  |             EditorGUILayout.PropertyField(renderCamera); | 
					
						
							|  |  |  |  |             EditorGUILayout.PropertyField(fairyBatching); | 
					
						
							|  |  |  |  |             EditorGUILayout.PropertyField(touchDisabled); | 
					
						
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							|  |  |  |  |             if (serializedObject.ApplyModifiedProperties()) | 
					
						
							|  |  |  |  |             { | 
					
						
							|  |  |  |  | #if UNITY_2018_3_OR_NEWER | 
					
						
							|  |  |  |  |                 bool isPrefab = PrefabUtility.GetPrefabAssetType(panel) != PrefabAssetType.NotAPrefab; | 
					
						
							|  |  |  |  | #else | 
					
						
							|  |  |  |  |                 bool isPrefab = PrefabUtility.GetPrefabType(panel) == PrefabType.Prefab; | 
					
						
							|  |  |  |  | #endif | 
					
						
							|  |  |  |  |                 if (!isPrefab) | 
					
						
							|  |  |  |  |                 { | 
					
						
							|  |  |  |  |                     panel.ApplyModifiedProperties(sortingOrder.intValue != oldSortingOrder); | 
					
						
							|  |  |  |  |                 } | 
					
						
							|  |  |  |  |             } | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | } |