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			65 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			65 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
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											2 years ago
										 
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								//------------------------------------------------------------------------------
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								// <auto-generated>
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								//     This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
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								//
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								//     Changes to this file may cause incorrect behavior and will be lost if
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								//     the code is regenerated.
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								// </auto-generated>
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								//------------------------------------------------------------------------------
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								public partial class GameEntity {
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								    public TimelineComponent timeline { get { return (TimelineComponent)GetComponent(GameComponentsLookup.Timeline); } }
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								    public bool hasTimeline { get { return HasComponent(GameComponentsLookup.Timeline); } }
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								    public void AddTimeline(Game.TimelineObject newTimeline, bool newIsRunning, float newTimePast, double newTimeMax, bool newIsPause) {
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								        var index = GameComponentsLookup.Timeline;
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								        var component = (TimelineComponent)CreateComponent(index, typeof(TimelineComponent));
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								        component.Timeline = newTimeline;
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								        component.IsRunning = newIsRunning;
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								        component.TimePast = newTimePast;
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								        component.TimeMax = newTimeMax;
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								        component.IsPause = newIsPause;
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								        AddComponent(index, component);
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								    }
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								    public void ReplaceTimeline(Game.TimelineObject newTimeline, bool newIsRunning, float newTimePast, double newTimeMax, bool newIsPause) {
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								        var index = GameComponentsLookup.Timeline;
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								        var component = (TimelineComponent)CreateComponent(index, typeof(TimelineComponent));
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								        component.Timeline = newTimeline;
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								        component.IsRunning = newIsRunning;
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								        component.TimePast = newTimePast;
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								        component.TimeMax = newTimeMax;
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								        component.IsPause = newIsPause;
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								        ReplaceComponent(index, component);
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								    }
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								    public void RemoveTimeline() {
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								        RemoveComponent(GameComponentsLookup.Timeline);
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								    }
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								}
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								//------------------------------------------------------------------------------
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								// <auto-generated>
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								//     This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
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								//
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								//     Changes to this file may cause incorrect behavior and will be lost if
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								//     the code is regenerated.
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								// </auto-generated>
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								//------------------------------------------------------------------------------
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								public sealed partial class GameMatcher {
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								    static Entitas.IMatcher<GameEntity> _matcherTimeline;
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								    public static Entitas.IMatcher<GameEntity> Timeline {
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								        get {
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								            if (_matcherTimeline == null) {
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								                var matcher = (Entitas.Matcher<GameEntity>)Entitas.Matcher<GameEntity>.AllOf(GameComponentsLookup.Timeline);
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								                matcher.componentNames = GameComponentsLookup.componentNames;
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								                _matcherTimeline = matcher;
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								            }
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								            return _matcherTimeline;
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								        }
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								    }
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								}
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