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			11 lines
		
	
	
		
			391 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			11 lines
		
	
	
		
			391 B
		
	
	
	
		
			C#
		
	
| 
											2 years ago
										 | using UnityEngine.Events; | ||
|  | 
 | ||
|  | namespace CleverCrow.Fluid.BTs.Tasks { | ||
|  |     /// <summary> | ||
|  |     /// A bundle of editor utilities that are for data visualization only. | ||
|  |     /// Unsafe to call outside of #if UNITY_EDITOR methods and non-performant for normal runtime | ||
|  |     /// </summary> | ||
|  |     public class EditorRuntimeUtilities { | ||
|  |         public readonly UnityEvent EventActive = new UnityEvent(); | ||
|  |     } | ||
|  | } |