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								using System;
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								using FairyGUI.Utils;
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								namespace FairyGUI
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								{
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								    public class ControllerAction
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								    {
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								        public enum ActionType
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								        {
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								            PlayTransition,
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								            ChangePage
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								        }
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								        public string[] fromPage;
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								        public string[] toPage;
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								        public static ControllerAction CreateAction(ActionType type)
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								        {
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								            switch (type)
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								            {
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								                case ActionType.PlayTransition:
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								                    return new PlayTransitionAction();
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								                case ActionType.ChangePage:
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								                    return new ChangePageAction();
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								            }
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								            return null;
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								        }
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								        public ControllerAction()
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								        {
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								        }
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								        public void Run(Controller controller, string prevPage, string curPage)
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								        {
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								            if ((fromPage == null || fromPage.Length == 0 || Array.IndexOf(fromPage, prevPage) != -1)
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								                && (toPage == null || toPage.Length == 0 || Array.IndexOf(toPage, curPage) != -1))
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								                Enter(controller);
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								            else
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								                Leave(controller);
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								        }
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								        virtual protected void Enter(Controller controller)
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								        {
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								        }
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								        virtual protected void Leave(Controller controller)
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								        {
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								        }
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								        virtual public void Setup(ByteBuffer buffer)
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								        {
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								            int cnt;
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								            cnt = buffer.ReadShort();
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								            fromPage = new string[cnt];
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								            for (int i = 0; i < cnt; i++)
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								                fromPage[i] = buffer.ReadS();
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								            cnt = buffer.ReadShort();
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								            toPage = new string[cnt];
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								            for (int i = 0; i < cnt; i++)
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								                toPage[i] = buffer.ReadS();
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								        }
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								    }
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								}
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