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							|  |  |  |  | namespace Game | 
					
						
							|  |  |  |  | { | 
					
						
							|  |  |  |  |     public class AIDirectorDefault : AIDirectorBase<AIDirectorDefault> | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         protected override void OnCreate() | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             Selector(() => | 
					
						
							|  |  |  |  |             { | 
					
						
							|  |  |  |  |                 UpdateModule(); | 
					
						
							|  |  |  |  |                 UpdateAttack(); | 
					
						
							|  |  |  |  |             }); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | } |