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								using UnityEngine;
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								using UnityEditor;
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								using FairyGUI;
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								namespace FairyGUIEditor
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								{
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								    /// <summary>
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								    /// 
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								    /// </summary>
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								    [CustomEditor(typeof(DisplayObjectInfo))]
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								    public class DisplayObjectEditor : Editor
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								    {
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								        void OnEnable()
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								        {
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								        }
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								        public override void OnInspectorGUI()
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								        {
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								            DisplayObject obj = (target as DisplayObjectInfo).displayObject;
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								            if (obj == null)
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								                return;
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								            EditorGUILayout.LabelField(obj.GetType().Name + ": " + obj.id, (GUIStyle)"OL Title");
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								            EditorGUILayout.Separator();
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								            EditorGUI.BeginChangeCheck();
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								            string name = EditorGUILayout.TextField("Name", obj.name);
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								            if (EditorGUI.EndChangeCheck())
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								                obj.name = name;
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								            if (obj is Container)
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								            {
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								                EditorGUI.BeginChangeCheck();
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								                bool fairyBatching = EditorGUILayout.Toggle("FairyBatching", ((Container)obj).fairyBatching);
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								                if (EditorGUI.EndChangeCheck())
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								                    ((Container)obj).fairyBatching = fairyBatching;
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								            }
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								            GObject gObj = obj.gOwner;
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								            if (gObj != null)
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								            {
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								                EditorGUILayout.Separator();
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								                EditorGUILayout.LabelField(gObj.GetType().Name + ": " + gObj.id, (GUIStyle)"OL Title");
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								                EditorGUILayout.Separator();
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								                if (!string.IsNullOrEmpty(gObj.resourceURL))
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								                {
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								                    PackageItem pi = UIPackage.GetItemByURL(gObj.resourceURL);
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								                    EditorGUILayout.BeginHorizontal();
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								                    EditorGUILayout.PrefixLabel("Resource");
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								                    EditorGUILayout.LabelField(pi.name + "@" + pi.owner.name);
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								                    EditorGUILayout.EndHorizontal();
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								                }
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								                EditorGUI.BeginChangeCheck();
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								                name = EditorGUILayout.TextField("Name", gObj.name);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.name = name;
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								                if (gObj.parent != null)
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								                {
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								                    string[] options = new string[gObj.parent.numChildren];
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								                    int[] values = new int[options.Length];
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								                    for (int i = 0; i < options.Length; i++)
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								                    {
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								                        options[i] = i.ToString();
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								                        values[i] = i;
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								                    }
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								                    EditorGUI.BeginChangeCheck();
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								                    int childIndex = EditorGUILayout.IntPopup("Child Index", gObj.parent.GetChildIndex(gObj), options, values);
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								                    if (EditorGUI.EndChangeCheck())
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								                        gObj.parent.SetChildIndex(gObj, childIndex);
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								                }
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								                else
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								                {
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								                    EditorGUILayout.BeginHorizontal();
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								                    EditorGUILayout.PrefixLabel("Child Index");
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								                    EditorGUILayout.LabelField("No Parent");
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								                    EditorGUILayout.EndHorizontal();
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								                }
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								                EditorGUI.BeginChangeCheck();
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								                Vector3 position = EditorGUILayout.Vector3Field("Position", gObj.position);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.position = position;
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								                EditorGUI.BeginChangeCheck();
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								                Vector3 rotation = EditorGUILayout.Vector3Field("Rotation", new Vector3(gObj.rotationX, gObj.rotationY, gObj.rotation));
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								                if (EditorGUI.EndChangeCheck())
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								                {
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								                    gObj.rotationX = rotation.x;
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								                    gObj.rotationY = rotation.y;
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								                    gObj.rotation = rotation.z;
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								                }
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								                EditorGUI.BeginChangeCheck();
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								                Vector2 scale = EditorGUILayout.Vector2Field("Scale", gObj.scale);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.scale = scale;
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								                EditorGUI.BeginChangeCheck();
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								                Vector2 skew = EditorGUILayout.Vector2Field("Skew", gObj.skew);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.skew = skew;
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								                EditorGUI.BeginChangeCheck();
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								                Vector2 size = EditorGUILayout.Vector2Field("Size", gObj.size);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.size = size;
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								                EditorGUI.BeginChangeCheck();
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								                Vector2 pivot = EditorGUILayout.Vector2Field("Pivot", gObj.pivot);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.pivot = pivot;
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								                EditorGUI.BeginChangeCheck();
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								                string text = EditorGUILayout.TextField("Text", gObj.text);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.text = text;
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								                EditorGUI.BeginChangeCheck();
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								                string icon = EditorGUILayout.TextField("Icon", gObj.icon);
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								                if (EditorGUI.EndChangeCheck())
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								                    gObj.icon = icon;
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								            }
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								        }
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								    }
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								}
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