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			13 lines
		
	
	
		
			237 B
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			13 lines
		
	
	
		
			237 B
		
	
	
	
		
			C#
		
	
| 
											2 years ago
										 | using Entitas; | ||
|  | using Game; | ||
|  | 
 | ||
|  | [Game] | ||
|  | public class TimelineComponent : IComponent | ||
|  | { | ||
|  |     public TimelineObject Timeline; | ||
|  |     public bool IsRunning; | ||
|  |     public float TimePast; | ||
|  |     public double TimeMax; | ||
|  |     public bool IsPause; | ||
|  | 
 | ||
|  | } |