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			79 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
		
		
			
		
	
	
			79 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
| 
											2 years ago
										 | //------------------------------------------------------------------------------ | ||
|  | // <auto-generated> | ||
|  | //     This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. | ||
|  | // | ||
|  | //     Changes to this file may cause incorrect behavior and will be lost if | ||
|  | //     the code is regenerated. | ||
|  | // </auto-generated> | ||
|  | //------------------------------------------------------------------------------ | ||
|  | public partial class GameEntity | ||
|  | { | ||
|  | 
 | ||
|  |     public AnimationComponent animation { get { return (AnimationComponent)GetComponent(GameComponentsLookup.Animation); } } | ||
|  |     public bool hasAnimation { get { return HasComponent(GameComponentsLookup.Animation); } } | ||
|  | 
 | ||
|  |     public void AddAnimation(UnityEngine.Animator newAnimator, UnityEngine.AnimatorOverrideController newAnimatorOverrideController, bool newIsFreeControl, bool newIsTimelineAnother, bool newHitMsg, bool newAirHitMsg, bool newReboundMsg, bool newDieMsg, bool newResetMsg) | ||
|  |     { | ||
|  |         var index = GameComponentsLookup.Animation; | ||
|  |         var component = (AnimationComponent)CreateComponent(index, typeof(AnimationComponent)); | ||
|  |         component.Animator = newAnimator; | ||
|  |         component.AnimatorOverrideController = newAnimatorOverrideController; | ||
|  |         component.IsTimelineAnother = newIsTimelineAnother; | ||
|  |         component.HitMsg = newHitMsg; | ||
|  |         component.AirHitMsg = newAirHitMsg; | ||
|  |         component.ReboundMsg = newReboundMsg; | ||
|  |         component.DieMsg = newDieMsg; | ||
|  |         component.ResetMsg = newResetMsg; | ||
|  |         AddComponent(index, component); | ||
|  |     } | ||
|  | 
 | ||
|  |     public void ReplaceAnimation(UnityEngine.Animator newAnimator, UnityEngine.AnimatorOverrideController newAnimatorOverrideController, bool newIsFreeControl, bool newIsTimelineAnother, bool newHitMsg, bool newAirHitMsg, bool newReboundMsg, bool newDieMsg, bool newResetMsg) | ||
|  |     { | ||
|  |         var index = GameComponentsLookup.Animation; | ||
|  |         var component = (AnimationComponent)CreateComponent(index, typeof(AnimationComponent)); | ||
|  |         component.Animator = newAnimator; | ||
|  |         component.AnimatorOverrideController = newAnimatorOverrideController; | ||
|  |         component.IsTimelineAnother = newIsTimelineAnother; | ||
|  |         component.HitMsg = newHitMsg; | ||
|  |         component.AirHitMsg = newAirHitMsg; | ||
|  |         component.ReboundMsg = newReboundMsg; | ||
|  |         component.DieMsg = newDieMsg; | ||
|  |         component.ResetMsg = newResetMsg; | ||
|  |         ReplaceComponent(index, component); | ||
|  |     } | ||
|  | 
 | ||
|  |     public void RemoveAnimation() | ||
|  |     { | ||
|  |         RemoveComponent(GameComponentsLookup.Animation); | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | //------------------------------------------------------------------------------ | ||
|  | // <auto-generated> | ||
|  | //     This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. | ||
|  | // | ||
|  | //     Changes to this file may cause incorrect behavior and will be lost if | ||
|  | //     the code is regenerated. | ||
|  | // </auto-generated> | ||
|  | //------------------------------------------------------------------------------ | ||
|  | public sealed partial class GameMatcher | ||
|  | { | ||
|  | 
 | ||
|  |     static Entitas.IMatcher<GameEntity> _matcherAnimation; | ||
|  | 
 | ||
|  |     public static Entitas.IMatcher<GameEntity> Animation | ||
|  |     { | ||
|  |         get | ||
|  |         { | ||
|  |             if (_matcherAnimation == null) | ||
|  |             { | ||
|  |                 var matcher = (Entitas.Matcher<GameEntity>)Entitas.Matcher<GameEntity>.AllOf(GameComponentsLookup.Animation); | ||
|  |                 matcher.componentNames = GameComponentsLookup.componentNames; | ||
|  |                 _matcherAnimation = matcher; | ||
|  |             } | ||
|  | 
 | ||
|  |             return _matcherAnimation; | ||
|  |         } | ||
|  |     } | ||
|  | } |