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11 lines
244 B
C#
11 lines
244 B
C#
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2 years ago
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Game
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{
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public class LevelNodeMonster : LevelNode
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{
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[FormerlySerializedAs("MonsterIndex")] [Header("怪物序号")]
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public int monsterIndex;
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}
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}
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