|  |  |  | //------------------------------------------------------------------------------ | 
					
						
							|  |  |  | // <auto-generated> | 
					
						
							|  |  |  | //     This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | //     Changes to this file may cause incorrect behavior and will be lost if | 
					
						
							|  |  |  | //     the code is regenerated. | 
					
						
							|  |  |  | // </auto-generated> | 
					
						
							|  |  |  | //------------------------------------------------------------------------------ | 
					
						
							|  |  |  | public partial class GameEntity { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     public BuffComponent buff { get { return (BuffComponent)GetComponent(GameComponentsLookup.Buff); } } | 
					
						
							|  |  |  |     public bool hasBuff { get { return HasComponent(GameComponentsLookup.Buff); } } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     public void AddBuff(Game.MetaDictionary<string, BuffData> newBuffMap) { | 
					
						
							|  |  |  |         var index = GameComponentsLookup.Buff; | 
					
						
							|  |  |  |         var component = (BuffComponent)CreateComponent(index, typeof(BuffComponent)); | 
					
						
							|  |  |  |         component.BuffMap = newBuffMap; | 
					
						
							|  |  |  |         AddComponent(index, component); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     public void ReplaceBuff(Game.MetaDictionary<string, BuffData> newBuffMap) { | 
					
						
							|  |  |  |         var index = GameComponentsLookup.Buff; | 
					
						
							|  |  |  |         var component = (BuffComponent)CreateComponent(index, typeof(BuffComponent)); | 
					
						
							|  |  |  |         component.BuffMap = newBuffMap; | 
					
						
							|  |  |  |         ReplaceComponent(index, component); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     public void RemoveBuff() { | 
					
						
							|  |  |  |         RemoveComponent(GameComponentsLookup.Buff); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //------------------------------------------------------------------------------ | 
					
						
							|  |  |  | // <auto-generated> | 
					
						
							|  |  |  | //     This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | //     Changes to this file may cause incorrect behavior and will be lost if | 
					
						
							|  |  |  | //     the code is regenerated. | 
					
						
							|  |  |  | // </auto-generated> | 
					
						
							|  |  |  | //------------------------------------------------------------------------------ | 
					
						
							|  |  |  | public sealed partial class GameMatcher { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     static Entitas.IMatcher<GameEntity> _matcherBuff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     public static Entitas.IMatcher<GameEntity> Buff { | 
					
						
							|  |  |  |         get { | 
					
						
							|  |  |  |             if (_matcherBuff == null) { | 
					
						
							|  |  |  |                 var matcher = (Entitas.Matcher<GameEntity>)Entitas.Matcher<GameEntity>.AllOf(GameComponentsLookup.Buff); | 
					
						
							|  |  |  |                 matcher.componentNames = GameComponentsLookup.componentNames; | 
					
						
							|  |  |  |                 _matcherBuff = matcher; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             return _matcherBuff; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } |