//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Articy.Touhou; using Articy.Unity; using Articy.Unity.Interfaces; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Articy.Touhou.Features { [Serializable()] public class BuffEffectSetSpeedFeature : IArticyBaseObject, IPropertyProvider { [SerializeField()] private Single mNumberValueLevel; [SerializeField()] private UInt64 mOwnerId; [SerializeField()] private UInt32 mOwnerInstanceId; public Single NumberValueLevel { get { return mNumberValueLevel; } set { var oldValue = mNumberValueLevel; mNumberValueLevel = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "BuffEffectSetSpeed.NumberValueLevel", oldValue, mNumberValueLevel); } } public UInt64 OwnerId { get { return mOwnerId; } set { mOwnerId = value; } } public UInt32 OwnerInstanceId { get { return mOwnerInstanceId; } set { mOwnerInstanceId = value; } } private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.BuffEffectSetSpeedFeature newClone = ((Articy.Touhou.Features.BuffEffectSetSpeedFeature)(aClone)); newClone.NumberValueLevel = NumberValueLevel; newClone.OwnerId = OwnerId; } public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.BuffEffectSetSpeedFeature clone = new Articy.Touhou.Features.BuffEffectSetSpeedFeature(); CloneProperties(clone, aFirstClassParent); return clone; } public virtual bool IsLocalizedPropertyOverwritten(string aProperty) { return false; } #region property provider interface public void setProp(string aProperty, object aValue) { if ((aProperty == "NumberValueLevel")) { NumberValueLevel = System.Convert.ToSingle(aValue); return; } } public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty) { if ((aProperty == "NumberValueLevel")) { return new Articy.Unity.Interfaces.ScriptDataProxy(NumberValueLevel); } return null; } #endregion } }