//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Articy.Touhou; using Articy.Unity; using Articy.Unity.Interfaces; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Articy.Touhou.Features { [Serializable()] public class SkillFeature : IArticyBaseObject, IPropertyProvider { [SerializeField()] private ArticyValueArticyObject mIcon = new ArticyValueArticyObject(); [SerializeField()] private String mName; [SerializeField()] private String mDescribe; [SerializeField()] private String mTimeline; [SerializeField()] private ArticyValueArticyModelList mSoundList = new ArticyValueArticyModelList(); [SerializeField()] private @__04 mAttackType = new @__04(); [SerializeField()] private AttackRangeType mAttackRangeType = new AttackRangeType(); [SerializeField()] private AttackInputType mAttackInputType = new AttackInputType(); [SerializeField()] private Single mAttackRate; [SerializeField()] private Single mStunRate; [SerializeField()] private Single mExecuteRate; [SerializeField()] private UInt64 mOwnerId; [SerializeField()] private UInt32 mOwnerInstanceId; public ArticyObject Icon { get { return mIcon.GetValue(); } set { var oldValue = mIcon; mIcon.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.Icon", oldValue.GetValue(), mIcon.GetValue()); } } public String Unresolved_Name { get { return mName; } } public String Name { get { return Articy.Unity.ArticyTextExtension.Resolve(this, mName); } set { var oldValue = mName; mName = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.Name", oldValue, mName); } } public String Unresolved_Describe { get { return mDescribe; } } public String Describe { get { return Articy.Unity.ArticyTextExtension.Resolve(this, mDescribe); } set { var oldValue = mDescribe; mDescribe = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.Describe", oldValue, mDescribe); } } public String Unresolved_Timeline { get { return mTimeline; } } public String Timeline { get { return Articy.Unity.ArticyTextExtension.Resolve(this, mTimeline); } set { var oldValue = mTimeline; mTimeline = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.Timeline", oldValue, mTimeline); } } public List SoundList { get { return mSoundList.GetValue(); } set { var oldValue = mSoundList; mSoundList.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.SoundList", oldValue.GetValue(), mSoundList.GetValue()); } } public @__04 AttackType { get { return mAttackType; } set { var oldValue = mAttackType; mAttackType = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.AttackType", oldValue, mAttackType); } } public AttackRangeType AttackRangeType { get { return mAttackRangeType; } set { var oldValue = mAttackRangeType; mAttackRangeType = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.AttackRangeType", oldValue, mAttackRangeType); } } public AttackInputType AttackInputType { get { return mAttackInputType; } set { var oldValue = mAttackInputType; mAttackInputType = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.AttackInputType", oldValue, mAttackInputType); } } public Single AttackRate { get { return mAttackRate; } set { var oldValue = mAttackRate; mAttackRate = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.AttackRate", oldValue, mAttackRate); } } public Single StunRate { get { return mStunRate; } set { var oldValue = mStunRate; mStunRate = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.StunRate", oldValue, mStunRate); } } public Single ExecuteRate { get { return mExecuteRate; } set { var oldValue = mExecuteRate; mExecuteRate = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Skill.ExecuteRate", oldValue, mExecuteRate); } } public UInt64 OwnerId { get { return mOwnerId; } set { mOwnerId = value; } } public UInt32 OwnerInstanceId { get { return mOwnerInstanceId; } set { mOwnerInstanceId = value; } } private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.SkillFeature newClone = ((Articy.Touhou.Features.SkillFeature)(aClone)); if ((mIcon != null)) { newClone.mIcon = ((ArticyValueArticyObject)(mIcon.CloneObject(newClone, aFirstClassParent))); } newClone.Name = Unresolved_Name; newClone.Describe = Unresolved_Describe; newClone.Timeline = Unresolved_Timeline; mSoundList.CustomClone(newClone.mSoundList); newClone.AttackType = AttackType; newClone.AttackRangeType = AttackRangeType; newClone.AttackInputType = AttackInputType; newClone.AttackRate = AttackRate; newClone.StunRate = StunRate; newClone.ExecuteRate = ExecuteRate; newClone.OwnerId = OwnerId; } public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.SkillFeature clone = new Articy.Touhou.Features.SkillFeature(); CloneProperties(clone, aFirstClassParent); return clone; } public virtual bool IsLocalizedPropertyOverwritten(string aProperty) { return false; } #region property provider interface public void setProp(string aProperty, object aValue) { if ((aProperty == "Icon")) { Icon = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "Name")) { Name = System.Convert.ToString(aValue); return; } if ((aProperty == "Describe")) { Describe = System.Convert.ToString(aValue); return; } if ((aProperty == "Timeline")) { Timeline = System.Convert.ToString(aValue); return; } if ((aProperty == "SoundList")) { SoundList = ((List)(aValue)); return; } if ((aProperty == "AttackType")) { AttackType = ((@__04)(aValue)); return; } if ((aProperty == "AttackRangeType")) { AttackRangeType = ((AttackRangeType)(aValue)); return; } if ((aProperty == "AttackInputType")) { AttackInputType = ((AttackInputType)(aValue)); return; } if ((aProperty == "AttackRate")) { AttackRate = System.Convert.ToSingle(aValue); return; } if ((aProperty == "StunRate")) { StunRate = System.Convert.ToSingle(aValue); return; } if ((aProperty == "ExecuteRate")) { ExecuteRate = System.Convert.ToSingle(aValue); return; } } public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty) { if ((aProperty == "Icon")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Icon); } if ((aProperty == "Name")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Name); } if ((aProperty == "Describe")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Describe); } if ((aProperty == "Timeline")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Timeline); } if ((aProperty == "SoundList")) { return new Articy.Unity.Interfaces.ScriptDataProxy(SoundList); } if ((aProperty == "AttackType")) { return new Articy.Unity.Interfaces.ScriptDataProxy(AttackType); } if ((aProperty == "AttackRangeType")) { return new Articy.Unity.Interfaces.ScriptDataProxy(AttackRangeType); } if ((aProperty == "AttackInputType")) { return new Articy.Unity.Interfaces.ScriptDataProxy(AttackInputType); } if ((aProperty == "AttackRate")) { return new Articy.Unity.Interfaces.ScriptDataProxy(AttackRate); } if ((aProperty == "StunRate")) { return new Articy.Unity.Interfaces.ScriptDataProxy(StunRate); } if ((aProperty == "ExecuteRate")) { return new Articy.Unity.Interfaces.ScriptDataProxy(ExecuteRate); } return null; } #endregion } }