//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Articy.Touhou; using Articy.Unity; using Articy.Unity.Constraints; using Articy.Unity.Interfaces; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Articy.Touhou.Features { public class SoundFeatureConstraint { private Boolean mLoadedConstraints; private ReferenceStripConstraint mSoundGroup; public ReferenceStripConstraint SoundGroup { get { EnsureConstraints(); return mSoundGroup; } } public virtual void EnsureConstraints() { if ((mLoadedConstraints == true)) { return; } mLoadedConstraints = true; mSoundGroup = new Articy.Unity.Constraints.ReferenceStripConstraint(10000, "Asset;", "", "None;Audio;", ""); } } }