//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ContextGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public sealed partial class GameContext : Entitas.Context {
public GameContext()
: base(
GameComponentsLookup.TotalComponents,
0,
new Entitas.ContextInfo(
"Game",
GameComponentsLookup.componentNames,
GameComponentsLookup.componentTypes
),
(entity) =>
#if (ENTITAS_FAST_AND_UNSAFE)
new Entitas.UnsafeAERC(),
#else
new Entitas.SafeAERC(entity),
#endif
() => new GameEntity()
) {
}
}