//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ContextGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class GameContext : Entitas.Context { public GameContext() : base( GameComponentsLookup.TotalComponents, 0, new Entitas.ContextInfo( "Game", GameComponentsLookup.componentNames, GameComponentsLookup.componentTypes ), (entity) => #if (ENTITAS_FAST_AND_UNSAFE) new Entitas.UnsafeAERC(), #else new Entitas.SafeAERC(entity), #endif () => new GameEntity() ) { } }