/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace Game.Battle { public partial class ViewHeadBar : GComponent { public Controller m_showLock; public ViewLock m_lock; public Viewc_blood m_c_blood; public ViewHitNum m_c_hitNum; public ViewHitBuff m_c_hitBuff; public ViewInteract m_c_Interact; public const string URL = "ui://2qo7xpdcoi571q"; public static ViewHeadBar CreateInstance() { return (ViewHeadBar)UIPackage.CreateObject("Battle","HeadBar"); } public ViewHeadBar() { } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); m_showLock = this.GetController("showLock"); m_lock = (ViewLock)this.GetChild("lock"); m_c_blood = (Viewc_blood)this.GetChild("c_blood"); m_c_hitNum = (ViewHitNum)this.GetChild("c_hitNum"); m_c_hitBuff = (ViewHitBuff)this.GetChild("c_hitBuff"); m_c_Interact = (ViewInteract)this.GetChild("c_Interact"); } } }