/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace Game.Battle { public partial class ViewMap : GComponent { public GLoader m_background; public GImage m_mapBack; public ViewMapPanel m_mapPanel; public GTextField m_n5; public ViewMapSelect m_mapSelect; public const string URL = "ui://2qo7xpdcklx945"; public static ViewMap CreateInstance() { return (ViewMap)UIPackage.CreateObject("Battle","Map"); } public ViewMap() { } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); m_background = (GLoader)this.GetChild("background"); m_mapBack = (GImage)this.GetChild("mapBack"); m_mapPanel = (ViewMapPanel)this.GetChild("mapPanel"); m_n5 = (GTextField)this.GetChild("n5"); m_mapSelect = (ViewMapSelect)this.GetChild("mapSelect"); } } }