/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace Game.Battle { public partial class ViewWeaponIcon : GComponent { public Controller m_c1; public GImage m_n2; public GImage m_n1; public GLoader m_icon_back; public GLoader m_icon; public GTextField m_name; public const string URL = "ui://2qo7xpdcklx942"; public static ViewWeaponIcon CreateInstance() { return (ViewWeaponIcon)UIPackage.CreateObject("Battle","WeaponIcon"); } public ViewWeaponIcon() { } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); m_c1 = this.GetController("c1"); m_n2 = (GImage)this.GetChild("n2"); m_n1 = (GImage)this.GetChild("n1"); m_icon_back = (GLoader)this.GetChild("icon_back"); m_icon = (GLoader)this.GetChild("icon"); m_name = (GTextField)this.GetChild("name"); } } }