/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace Game.Common { public partial class ViewDrama : GComponent { public Controller m_c1; public Controller m_c2; public Controller m_c3; public Controller m_c4; public Controller m_c5; public Controller m_c6; public GLoader m_picLeft; public GLoader m_picRight; public ViewDramaContent m_content; public ViewDramaNameLable m_nameLable; public GList m_choice; public const string URL = "ui://ovtc57tdpgt3n"; public static ViewDrama CreateInstance() { return (ViewDrama)UIPackage.CreateObject("Common","Drama"); } public ViewDrama() { } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); m_c1 = this.GetController("c1"); m_c2 = this.GetController("c2"); m_c3 = this.GetController("c3"); m_c4 = this.GetController("c4"); m_c5 = this.GetController("c5"); m_c6 = this.GetController("c6"); m_picLeft = (GLoader)this.GetChild("picLeft"); m_picRight = (GLoader)this.GetChild("picRight"); m_content = (ViewDramaContent)this.GetChild("content"); m_nameLable = (ViewDramaNameLable)this.GetChild("nameLable"); m_choice = (GList)this.GetChild("choice"); } } }