/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace Game.Common { public partial class ViewPlayerTouch : GComponent { public GGraph m_n14; public GGraph m_n15; public GTextInput m_ConsoleInput; public GList m_Console; public GGroup m_ConsolePanel; public ViewCursor m_Cursor; public const string URL = "ui://ovtc57tdkkqs0"; public static ViewPlayerTouch CreateInstance() { return (ViewPlayerTouch)UIPackage.CreateObject("Common","PlayerTouch"); } public ViewPlayerTouch() { } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); m_n14 = (GGraph)this.GetChild("n14"); m_n15 = (GGraph)this.GetChild("n15"); m_ConsoleInput = (GTextInput)this.GetChild("ConsoleInput"); m_Console = (GList)this.GetChild("Console"); m_ConsolePanel = (GGroup)this.GetChild("ConsolePanel"); m_Cursor = (ViewCursor)this.GetChild("Cursor"); } } }