//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public partial class GameEntity { public SkillComponent skill { get { return (SkillComponent)GetComponent(GameComponentsLookup.Skill); } } public bool hasSkill { get { return HasComponent(GameComponentsLookup.Skill); } } public void AddSkill(Game.MetaData newSkillId, bool newIsRunning, UnityEngine.Vector3 newCastDir, System.Collections.Generic.Dictionary, Game.SkillHitInfo> newSkillHitInfo, System.Collections.Generic.List newHitInfo) { var index = GameComponentsLookup.Skill; var component = (SkillComponent)CreateComponent(index, typeof(SkillComponent)); component.SkillId = newSkillId; component.IsRunning = newIsRunning; component.CastDir = newCastDir; AddComponent(index, component); } public void ReplaceSkill(Game.MetaData newSkillId, bool newIsRunning, UnityEngine.Vector3 newCastDir, System.Collections.Generic.Dictionary, Game.SkillHitInfo> newSkillHitInfo, System.Collections.Generic.List newHitInfo) { var index = GameComponentsLookup.Skill; var component = (SkillComponent)CreateComponent(index, typeof(SkillComponent)); component.SkillId = newSkillId; component.IsRunning = newIsRunning; component.CastDir = newCastDir; ReplaceComponent(index, component); } public void RemoveSkill() { RemoveComponent(GameComponentsLookup.Skill); } } //------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class GameMatcher { static Entitas.IMatcher _matcherSkill; public static Entitas.IMatcher Skill { get { if (_matcherSkill == null) { var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.Skill); matcher.componentNames = GameComponentsLookup.componentNames; _matcherSkill = matcher; } return _matcherSkill; } } }