//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public partial class GameEntity { public TimelineComponent timeline { get { return (TimelineComponent)GetComponent(GameComponentsLookup.Timeline); } } public bool hasTimeline { get { return HasComponent(GameComponentsLookup.Timeline); } } public void AddTimeline(Game.TimelineObject newTimeline, bool newIsRunning, float newTimePast, double newTimeMax, bool newIsPause) { var index = GameComponentsLookup.Timeline; var component = (TimelineComponent)CreateComponent(index, typeof(TimelineComponent)); component.Timeline = newTimeline; component.IsRunning = newIsRunning; component.TimePast = newTimePast; component.TimeMax = newTimeMax; component.IsPause = newIsPause; AddComponent(index, component); } public void ReplaceTimeline(Game.TimelineObject newTimeline, bool newIsRunning, float newTimePast, double newTimeMax, bool newIsPause) { var index = GameComponentsLookup.Timeline; var component = (TimelineComponent)CreateComponent(index, typeof(TimelineComponent)); component.Timeline = newTimeline; component.IsRunning = newIsRunning; component.TimePast = newTimePast; component.TimeMax = newTimeMax; component.IsPause = newIsPause; ReplaceComponent(index, component); } public void RemoveTimeline() { RemoveComponent(GameComponentsLookup.Timeline); } } //------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class GameMatcher { static Entitas.IMatcher _matcherTimeline; public static Entitas.IMatcher Timeline { get { if (_matcherTimeline == null) { var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.Timeline); matcher.componentNames = GameComponentsLookup.componentNames; _matcherTimeline = matcher; } return _matcherTimeline; } } }