//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public partial class GameEntity { public AIComponent aI { get { return (AIComponent)GetComponent(GameComponentsLookup.AI); } } public bool hasAI { get { return HasComponent(GameComponentsLookup.AI); } } public void AddAI(float newThinkCdMax, float newThinkCdNow, Game.MetaData newHungry, Game.MetaData newHungryMax, Game.MetaData newModuleType, float newHungryIncrease, float newHungryIncreaseRate, Game.MetaData newIsHungryFull, Game.MetaData newAttackPermit, Game.BehaviorTreePoolItem newBehaviorTree) { var index = GameComponentsLookup.AI; var component = (AIComponent)CreateComponent(index, typeof(AIComponent)); component.ThinkCdMax = newThinkCdMax; component.ThinkCdNow = newThinkCdNow; component.Hungry = newHungry; component.HungryMax = newHungryMax; component.ModuleType = newModuleType; component.HungryIncrease = newHungryIncrease; component.HungryIncreaseRate = newHungryIncreaseRate; component.IsHungryFull = newIsHungryFull; component.AttackPermit = newAttackPermit; component.BehaviorTree = newBehaviorTree; AddComponent(index, component); } public void ReplaceAI(float newThinkCdMax, float newThinkCdNow, Game.MetaData newHungry, Game.MetaData newHungryMax, Game.MetaData newModuleType, float newHungryIncrease, float newHungryIncreaseRate, Game.MetaData newIsHungryFull, Game.MetaData newAttackPermit, Game.BehaviorTreePoolItem newBehaviorTree) { var index = GameComponentsLookup.AI; var component = (AIComponent)CreateComponent(index, typeof(AIComponent)); component.ThinkCdMax = newThinkCdMax; component.ThinkCdNow = newThinkCdNow; component.Hungry = newHungry; component.HungryMax = newHungryMax; component.ModuleType = newModuleType; component.HungryIncrease = newHungryIncrease; component.HungryIncreaseRate = newHungryIncreaseRate; component.IsHungryFull = newIsHungryFull; component.AttackPermit = newAttackPermit; component.BehaviorTree = newBehaviorTree; ReplaceComponent(index, component); } public void RemoveAI() { RemoveComponent(GameComponentsLookup.AI); } } //------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class GameMatcher { static Entitas.IMatcher _matcherAI; public static Entitas.IMatcher AI { get { if (_matcherAI == null) { var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.AI); matcher.componentNames = GameComponentsLookup.componentNames; _matcherAI = matcher; } return _matcherAI; } } }