//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public partial class GameEntity {
public AIComponent aI { get { return (AIComponent)GetComponent(GameComponentsLookup.AI); } }
public bool hasAI { get { return HasComponent(GameComponentsLookup.AI); } }
public void AddAI(float newThinkCdMax, float newThinkCdNow, Game.MetaData newHungry, Game.MetaData newHungryMax, Game.MetaData newModuleType, float newHungryIncrease, float newHungryIncreaseRate, Game.MetaData newIsHungryFull, Game.MetaData newAttackPermit, Game.BehaviorTreePoolItem newBehaviorTree) {
var index = GameComponentsLookup.AI;
var component = (AIComponent)CreateComponent(index, typeof(AIComponent));
component.ThinkCdMax = newThinkCdMax;
component.ThinkCdNow = newThinkCdNow;
component.Hungry = newHungry;
component.HungryMax = newHungryMax;
component.ModuleType = newModuleType;
component.HungryIncrease = newHungryIncrease;
component.HungryIncreaseRate = newHungryIncreaseRate;
component.IsHungryFull = newIsHungryFull;
component.AttackPermit = newAttackPermit;
component.BehaviorTree = newBehaviorTree;
AddComponent(index, component);
}
public void ReplaceAI(float newThinkCdMax, float newThinkCdNow, Game.MetaData newHungry, Game.MetaData newHungryMax, Game.MetaData newModuleType, float newHungryIncrease, float newHungryIncreaseRate, Game.MetaData newIsHungryFull, Game.MetaData newAttackPermit, Game.BehaviorTreePoolItem newBehaviorTree) {
var index = GameComponentsLookup.AI;
var component = (AIComponent)CreateComponent(index, typeof(AIComponent));
component.ThinkCdMax = newThinkCdMax;
component.ThinkCdNow = newThinkCdNow;
component.Hungry = newHungry;
component.HungryMax = newHungryMax;
component.ModuleType = newModuleType;
component.HungryIncrease = newHungryIncrease;
component.HungryIncreaseRate = newHungryIncreaseRate;
component.IsHungryFull = newIsHungryFull;
component.AttackPermit = newAttackPermit;
component.BehaviorTree = newBehaviorTree;
ReplaceComponent(index, component);
}
public void RemoveAI() {
RemoveComponent(GameComponentsLookup.AI);
}
}
//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public sealed partial class GameMatcher {
static Entitas.IMatcher _matcherAI;
public static Entitas.IMatcher AI {
get {
if (_matcherAI == null) {
var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.AI);
matcher.componentNames = GameComponentsLookup.componentNames;
_matcherAI = matcher;
}
return _matcherAI;
}
}
}