//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public partial class GameEntity {
public InteractComponent interact { get { return (InteractComponent)GetComponent(GameComponentsLookup.Interact); } }
public bool hasInteract { get { return HasComponent(GameComponentsLookup.Interact); } }
public void AddInteract(Game.MetaData newIsActive, Game.MetaData newIsTarget, EInteractType newInteractType, string newTargetId) {
var index = GameComponentsLookup.Interact;
var component = (InteractComponent)CreateComponent(index, typeof(InteractComponent));
component.IsActive = newIsActive;
component.IsTarget = newIsTarget;
component.InteractType = newInteractType;
component.TargetId = newTargetId;
AddComponent(index, component);
}
public void ReplaceInteract(Game.MetaData newIsActive, Game.MetaData newIsTarget, EInteractType newInteractType, string newTargetId) {
var index = GameComponentsLookup.Interact;
var component = (InteractComponent)CreateComponent(index, typeof(InteractComponent));
component.IsActive = newIsActive;
component.IsTarget = newIsTarget;
component.InteractType = newInteractType;
component.TargetId = newTargetId;
ReplaceComponent(index, component);
}
public void RemoveInteract() {
RemoveComponent(GameComponentsLookup.Interact);
}
}
//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public sealed partial class GameMatcher {
static Entitas.IMatcher _matcherInteract;
public static Entitas.IMatcher Interact {
get {
if (_matcherInteract == null) {
var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.Interact);
matcher.componentNames = GameComponentsLookup.componentNames;
_matcherInteract = matcher;
}
return _matcherInteract;
}
}
}