//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public partial class GameEntity { public InteractComponent interact { get { return (InteractComponent)GetComponent(GameComponentsLookup.Interact); } } public bool hasInteract { get { return HasComponent(GameComponentsLookup.Interact); } } public void AddInteract(Game.MetaData newIsActive, Game.MetaData newIsTarget, EInteractType newInteractType, string newTargetId) { var index = GameComponentsLookup.Interact; var component = (InteractComponent)CreateComponent(index, typeof(InteractComponent)); component.IsActive = newIsActive; component.IsTarget = newIsTarget; component.InteractType = newInteractType; component.TargetId = newTargetId; AddComponent(index, component); } public void ReplaceInteract(Game.MetaData newIsActive, Game.MetaData newIsTarget, EInteractType newInteractType, string newTargetId) { var index = GameComponentsLookup.Interact; var component = (InteractComponent)CreateComponent(index, typeof(InteractComponent)); component.IsActive = newIsActive; component.IsTarget = newIsTarget; component.InteractType = newInteractType; component.TargetId = newTargetId; ReplaceComponent(index, component); } public void RemoveInteract() { RemoveComponent(GameComponentsLookup.Interact); } } //------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class GameMatcher { static Entitas.IMatcher _matcherInteract; public static Entitas.IMatcher Interact { get { if (_matcherInteract == null) { var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.Interact); matcher.componentNames = GameComponentsLookup.componentNames; _matcherInteract = matcher; } return _matcherInteract; } } }