//------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public partial class GameEntity { public ComboComponent combo { get { return (ComboComponent)GetComponent(GameComponentsLookup.Combo); } } public bool hasCombo { get { return HasComponent(GameComponentsLookup.Combo); } } public void AddCombo(System.Collections.Generic.List newWeaponList, Game.MetaData newWeaponNow, System.Collections.Generic.Dictionary, string> newSkillDict, System.Collections.Generic.Dictionary newSkillAnyDict, System.Collections.Generic.HashSet newSkillSet, Game.EComboStance newStance, Game.EComboStance newPreStance, System.Collections.Generic.List newInputQueue, float newTriggerCancelSafeTime, System.Collections.Generic.HashSet newKeyPressSet, Game.EMoveCommand newMoveCommand, bool newIsJumpCancelable, bool newIsGroundCancelable, bool newIsSkillCancelable, int newTargetLock, System.Collections.Generic.Dictionary newTargetLastLockTime, Game.MetaData newTargetInteract) { var index = GameComponentsLookup.Combo; var component = (ComboComponent)CreateComponent(index, typeof(ComboComponent)); component.WeaponList = newWeaponList; component.WeaponNow = newWeaponNow; component.Stance = newStance; component.PreStance = newPreStance; component.InputQueue = newInputQueue; component.TriggerCancelSafeTime = newTriggerCancelSafeTime; component.KeyPressSet = newKeyPressSet; component.MoveCommand = newMoveCommand; component.IsJumpCancelable = newIsJumpCancelable; component.IsGroundCancelable = newIsGroundCancelable; component.IsSkillCancelable = newIsSkillCancelable; component.TargetLock = newTargetLock; component.TargetLastLockTime = newTargetLastLockTime; component.TargetInteract = newTargetInteract; AddComponent(index, component); } public void ReplaceCombo(System.Collections.Generic.List newWeaponList, Game.MetaData newWeaponNow, System.Collections.Generic.Dictionary, string> newSkillDict, System.Collections.Generic.Dictionary newSkillAnyDict, System.Collections.Generic.HashSet newSkillSet, Game.EComboStance newStance, Game.EComboStance newPreStance, System.Collections.Generic.List newInputQueue, float newTriggerCancelSafeTime, System.Collections.Generic.HashSet newKeyPressSet, Game.EMoveCommand newMoveCommand, bool newIsJumpCancelable, bool newIsGroundCancelable, bool newIsSkillCancelable, int newTargetLock, System.Collections.Generic.Dictionary newTargetLastLockTime, Game.MetaData newTargetInteract) { var index = GameComponentsLookup.Combo; var component = (ComboComponent)CreateComponent(index, typeof(ComboComponent)); component.WeaponList = newWeaponList; component.WeaponNow = newWeaponNow; component.Stance = newStance; component.PreStance = newPreStance; component.InputQueue = newInputQueue; component.TriggerCancelSafeTime = newTriggerCancelSafeTime; component.KeyPressSet = newKeyPressSet; component.MoveCommand = newMoveCommand; component.IsJumpCancelable = newIsJumpCancelable; component.IsGroundCancelable = newIsGroundCancelable; component.IsSkillCancelable = newIsSkillCancelable; component.TargetLock = newTargetLock; component.TargetLastLockTime = newTargetLastLockTime; component.TargetInteract = newTargetInteract; ReplaceComponent(index, component); } public void RemoveCombo() { RemoveComponent(GameComponentsLookup.Combo); } } //------------------------------------------------------------------------------ // // This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ public sealed partial class GameMatcher { static Entitas.IMatcher _matcherCombo; public static Entitas.IMatcher Combo { get { if (_matcherCombo == null) { var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.Combo); matcher.componentNames = GameComponentsLookup.componentNames; _matcherCombo = matcher; } return _matcherCombo; } } }