//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentEntityApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public partial class GameEntity
{
public ComboComponent combo { get { return (ComboComponent)GetComponent(GameComponentsLookup.Combo); } }
public bool hasCombo { get { return HasComponent(GameComponentsLookup.Combo); } }
public void AddCombo(System.Collections.Generic.List newWeaponList, Game.MetaData newWeaponNow, System.Collections.Generic.Dictionary, string> newSkillDict, System.Collections.Generic.Dictionary newSkillAnyDict, System.Collections.Generic.HashSet newSkillSet, Game.EComboStance newStance, Game.EComboStance newPreStance, System.Collections.Generic.List newInputQueue, float newTriggerCancelSafeTime, System.Collections.Generic.HashSet newKeyPressSet, Game.EMoveCommand newMoveCommand, bool newIsJumpCancelable, bool newIsGroundCancelable, bool newIsSkillCancelable, int newTargetLock, System.Collections.Generic.Dictionary newTargetLastLockTime, Game.MetaData newTargetInteract)
{
var index = GameComponentsLookup.Combo;
var component = (ComboComponent)CreateComponent(index, typeof(ComboComponent));
component.WeaponList = newWeaponList;
component.WeaponNow = newWeaponNow;
component.Stance = newStance;
component.PreStance = newPreStance;
component.InputQueue = newInputQueue;
component.TriggerCancelSafeTime = newTriggerCancelSafeTime;
component.KeyPressSet = newKeyPressSet;
component.MoveCommand = newMoveCommand;
component.IsJumpCancelable = newIsJumpCancelable;
component.IsGroundCancelable = newIsGroundCancelable;
component.IsSkillCancelable = newIsSkillCancelable;
component.TargetLock = newTargetLock;
component.TargetLastLockTime = newTargetLastLockTime;
component.TargetInteract = newTargetInteract;
AddComponent(index, component);
}
public void ReplaceCombo(System.Collections.Generic.List newWeaponList, Game.MetaData newWeaponNow, System.Collections.Generic.Dictionary, string> newSkillDict, System.Collections.Generic.Dictionary newSkillAnyDict, System.Collections.Generic.HashSet newSkillSet, Game.EComboStance newStance, Game.EComboStance newPreStance, System.Collections.Generic.List newInputQueue, float newTriggerCancelSafeTime, System.Collections.Generic.HashSet newKeyPressSet, Game.EMoveCommand newMoveCommand, bool newIsJumpCancelable, bool newIsGroundCancelable, bool newIsSkillCancelable, int newTargetLock, System.Collections.Generic.Dictionary newTargetLastLockTime, Game.MetaData newTargetInteract)
{
var index = GameComponentsLookup.Combo;
var component = (ComboComponent)CreateComponent(index, typeof(ComboComponent));
component.WeaponList = newWeaponList;
component.WeaponNow = newWeaponNow;
component.Stance = newStance;
component.PreStance = newPreStance;
component.InputQueue = newInputQueue;
component.TriggerCancelSafeTime = newTriggerCancelSafeTime;
component.KeyPressSet = newKeyPressSet;
component.MoveCommand = newMoveCommand;
component.IsJumpCancelable = newIsJumpCancelable;
component.IsGroundCancelable = newIsGroundCancelable;
component.IsSkillCancelable = newIsSkillCancelable;
component.TargetLock = newTargetLock;
component.TargetLastLockTime = newTargetLastLockTime;
component.TargetInteract = newTargetInteract;
ReplaceComponent(index, component);
}
public void RemoveCombo()
{
RemoveComponent(GameComponentsLookup.Combo);
}
}
//------------------------------------------------------------------------------
//
// This code was generated by Entitas.CodeGeneration.Plugins.ComponentMatcherApiGenerator.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
public sealed partial class GameMatcher
{
static Entitas.IMatcher _matcherCombo;
public static Entitas.IMatcher Combo
{
get
{
if (_matcherCombo == null)
{
var matcher = (Entitas.Matcher)Entitas.Matcher.AllOf(GameComponentsLookup.Combo);
matcher.componentNames = GameComponentsLookup.componentNames;
_matcherCombo = matcher;
}
return _matcherCombo;
}
}
}