//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Articy.Touhou; using Articy.Unity; using Articy.Unity.Interfaces; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Articy.Touhou.Features { [Serializable()] public class LevelFeature : IArticyBaseObject, IPropertyProvider { [SerializeField()] private String mPrefab; [SerializeField()] private ArticyValueArticyModelList mMonsterList = new ArticyValueArticyModelList(); [SerializeField()] private Int32 mDifficulty; [SerializeField()] private ArticyValueArticyObject mLevelLink_TL = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_TM = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_TR = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_LT = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_LM = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_LD = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_DL = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_DM = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_DR = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_RT = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_RM = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mLevelLink_RD = new ArticyValueArticyObject(); [SerializeField()] private ArticyValueArticyObject mDoor = new ArticyValueArticyObject(); [SerializeField()] private Int32 mLevelSizeX; [SerializeField()] private Int32 mLevelSizeY; [SerializeField()] private String mAIRes; [SerializeField()] private UInt64 mOwnerId; [SerializeField()] private UInt32 mOwnerInstanceId; public String Unresolved_Prefab { get { return mPrefab; } } public String Prefab { get { return Articy.Unity.ArticyTextExtension.Resolve(this, mPrefab); } set { var oldValue = mPrefab; mPrefab = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.Prefab", oldValue, mPrefab); } } public List MonsterList { get { return mMonsterList.GetValue(); } set { var oldValue = mMonsterList; mMonsterList.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.MonsterList", oldValue.GetValue(), mMonsterList.GetValue()); } } public Int32 Difficulty { get { return mDifficulty; } set { var oldValue = mDifficulty; mDifficulty = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.Difficulty", oldValue, mDifficulty); } } public ArticyObject LevelLink_TL { get { return mLevelLink_TL.GetValue(); } set { var oldValue = mLevelLink_TL; mLevelLink_TL.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_TL", oldValue.GetValue(), mLevelLink_TL.GetValue()); } } public ArticyObject LevelLink_TM { get { return mLevelLink_TM.GetValue(); } set { var oldValue = mLevelLink_TM; mLevelLink_TM.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_TM", oldValue.GetValue(), mLevelLink_TM.GetValue()); } } public ArticyObject LevelLink_TR { get { return mLevelLink_TR.GetValue(); } set { var oldValue = mLevelLink_TR; mLevelLink_TR.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_TR", oldValue.GetValue(), mLevelLink_TR.GetValue()); } } public ArticyObject LevelLink_LT { get { return mLevelLink_LT.GetValue(); } set { var oldValue = mLevelLink_LT; mLevelLink_LT.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_LT", oldValue.GetValue(), mLevelLink_LT.GetValue()); } } public ArticyObject LevelLink_LM { get { return mLevelLink_LM.GetValue(); } set { var oldValue = mLevelLink_LM; mLevelLink_LM.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_LM", oldValue.GetValue(), mLevelLink_LM.GetValue()); } } public ArticyObject LevelLink_LD { get { return mLevelLink_LD.GetValue(); } set { var oldValue = mLevelLink_LD; mLevelLink_LD.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_LD", oldValue.GetValue(), mLevelLink_LD.GetValue()); } } public ArticyObject LevelLink_DL { get { return mLevelLink_DL.GetValue(); } set { var oldValue = mLevelLink_DL; mLevelLink_DL.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_DL", oldValue.GetValue(), mLevelLink_DL.GetValue()); } } public ArticyObject LevelLink_DM { get { return mLevelLink_DM.GetValue(); } set { var oldValue = mLevelLink_DM; mLevelLink_DM.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_DM", oldValue.GetValue(), mLevelLink_DM.GetValue()); } } public ArticyObject LevelLink_DR { get { return mLevelLink_DR.GetValue(); } set { var oldValue = mLevelLink_DR; mLevelLink_DR.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_DR", oldValue.GetValue(), mLevelLink_DR.GetValue()); } } public ArticyObject LevelLink_RT { get { return mLevelLink_RT.GetValue(); } set { var oldValue = mLevelLink_RT; mLevelLink_RT.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_RT", oldValue.GetValue(), mLevelLink_RT.GetValue()); } } public ArticyObject LevelLink_RM { get { return mLevelLink_RM.GetValue(); } set { var oldValue = mLevelLink_RM; mLevelLink_RM.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_RM", oldValue.GetValue(), mLevelLink_RM.GetValue()); } } public ArticyObject LevelLink_RD { get { return mLevelLink_RD.GetValue(); } set { var oldValue = mLevelLink_RD; mLevelLink_RD.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelLink_RD", oldValue.GetValue(), mLevelLink_RD.GetValue()); } } public ArticyObject Door { get { return mDoor.GetValue(); } set { var oldValue = mDoor; mDoor.SetValue(value); Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.Door", oldValue.GetValue(), mDoor.GetValue()); } } public Int32 LevelSizeX { get { return mLevelSizeX; } set { var oldValue = mLevelSizeX; mLevelSizeX = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelSizeX", oldValue, mLevelSizeX); } } public Int32 LevelSizeY { get { return mLevelSizeY; } set { var oldValue = mLevelSizeY; mLevelSizeY = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.LevelSizeY", oldValue, mLevelSizeY); } } public String Unresolved_AIRes { get { return mAIRes; } } public String AIRes { get { return Articy.Unity.ArticyTextExtension.Resolve(this, mAIRes); } set { var oldValue = mAIRes; mAIRes = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "Level.AIRes", oldValue, mAIRes); } } public UInt64 OwnerId { get { return mOwnerId; } set { mOwnerId = value; } } public UInt32 OwnerInstanceId { get { return mOwnerInstanceId; } set { mOwnerInstanceId = value; } } private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.LevelFeature newClone = ((Articy.Touhou.Features.LevelFeature)(aClone)); newClone.Prefab = Unresolved_Prefab; mMonsterList.CustomClone(newClone.mMonsterList); newClone.Difficulty = Difficulty; if ((mLevelLink_TL != null)) { newClone.mLevelLink_TL = ((ArticyValueArticyObject)(mLevelLink_TL.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_TM != null)) { newClone.mLevelLink_TM = ((ArticyValueArticyObject)(mLevelLink_TM.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_TR != null)) { newClone.mLevelLink_TR = ((ArticyValueArticyObject)(mLevelLink_TR.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_LT != null)) { newClone.mLevelLink_LT = ((ArticyValueArticyObject)(mLevelLink_LT.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_LM != null)) { newClone.mLevelLink_LM = ((ArticyValueArticyObject)(mLevelLink_LM.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_LD != null)) { newClone.mLevelLink_LD = ((ArticyValueArticyObject)(mLevelLink_LD.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_DL != null)) { newClone.mLevelLink_DL = ((ArticyValueArticyObject)(mLevelLink_DL.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_DM != null)) { newClone.mLevelLink_DM = ((ArticyValueArticyObject)(mLevelLink_DM.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_DR != null)) { newClone.mLevelLink_DR = ((ArticyValueArticyObject)(mLevelLink_DR.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_RT != null)) { newClone.mLevelLink_RT = ((ArticyValueArticyObject)(mLevelLink_RT.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_RM != null)) { newClone.mLevelLink_RM = ((ArticyValueArticyObject)(mLevelLink_RM.CloneObject(newClone, aFirstClassParent))); } if ((mLevelLink_RD != null)) { newClone.mLevelLink_RD = ((ArticyValueArticyObject)(mLevelLink_RD.CloneObject(newClone, aFirstClassParent))); } if ((mDoor != null)) { newClone.mDoor = ((ArticyValueArticyObject)(mDoor.CloneObject(newClone, aFirstClassParent))); } newClone.LevelSizeX = LevelSizeX; newClone.LevelSizeY = LevelSizeY; newClone.AIRes = Unresolved_AIRes; newClone.OwnerId = OwnerId; } public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.LevelFeature clone = new Articy.Touhou.Features.LevelFeature(); CloneProperties(clone, aFirstClassParent); return clone; } public virtual bool IsLocalizedPropertyOverwritten(string aProperty) { return false; } #region property provider interface public void setProp(string aProperty, object aValue) { if ((aProperty == "Prefab")) { Prefab = System.Convert.ToString(aValue); return; } if ((aProperty == "MonsterList")) { MonsterList = ((List)(aValue)); return; } if ((aProperty == "Difficulty")) { Difficulty = System.Convert.ToInt32(aValue); return; } if ((aProperty == "LevelLink_TL")) { LevelLink_TL = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_TM")) { LevelLink_TM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_TR")) { LevelLink_TR = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_LT")) { LevelLink_LT = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_LM")) { LevelLink_LM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_LD")) { LevelLink_LD = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_DL")) { LevelLink_DL = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_DM")) { LevelLink_DM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_DR")) { LevelLink_DR = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_RT")) { LevelLink_RT = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_RM")) { LevelLink_RM = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelLink_RD")) { LevelLink_RD = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "Door")) { Door = Articy.Unity.Interfaces.BaseScriptFragments.ObjectToModelRep(aValue); return; } if ((aProperty == "LevelSizeX")) { LevelSizeX = System.Convert.ToInt32(aValue); return; } if ((aProperty == "LevelSizeY")) { LevelSizeY = System.Convert.ToInt32(aValue); return; } if ((aProperty == "AIRes")) { AIRes = System.Convert.ToString(aValue); return; } } public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty) { if ((aProperty == "Prefab")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Prefab); } if ((aProperty == "MonsterList")) { return new Articy.Unity.Interfaces.ScriptDataProxy(MonsterList); } if ((aProperty == "Difficulty")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Difficulty); } if ((aProperty == "LevelLink_TL")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_TL); } if ((aProperty == "LevelLink_TM")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_TM); } if ((aProperty == "LevelLink_TR")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_TR); } if ((aProperty == "LevelLink_LT")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_LT); } if ((aProperty == "LevelLink_LM")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_LM); } if ((aProperty == "LevelLink_LD")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_LD); } if ((aProperty == "LevelLink_DL")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_DL); } if ((aProperty == "LevelLink_DM")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_DM); } if ((aProperty == "LevelLink_DR")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_DR); } if ((aProperty == "LevelLink_RT")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_RT); } if ((aProperty == "LevelLink_RM")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_RM); } if ((aProperty == "LevelLink_RD")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelLink_RD); } if ((aProperty == "Door")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Door); } if ((aProperty == "LevelSizeX")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelSizeX); } if ((aProperty == "LevelSizeY")) { return new Articy.Unity.Interfaces.ScriptDataProxy(LevelSizeY); } if ((aProperty == "AIRes")) { return new Articy.Unity.Interfaces.ScriptDataProxy(AIRes); } return null; } #endregion } }