//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Articy.Touhou; using Articy.Unity; using Articy.Unity.Constraints; using Articy.Unity.Interfaces; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Articy.Touhou.Features { public class MoveParamJumpFeatureConstraint { private Boolean mLoadedConstraints; private NumberConstraint mJumpForce; private NumberConstraint mJumpTimeMin; private NumberConstraint mJumpTimeMax; private NumberConstraint mFallSpeed; private NumberConstraint mFloatSpeed; private NumberConstraint mAirMoveRate; public NumberConstraint JumpForce { get { EnsureConstraints(); return mJumpForce; } } public NumberConstraint JumpTimeMin { get { EnsureConstraints(); return mJumpTimeMin; } } public NumberConstraint JumpTimeMax { get { EnsureConstraints(); return mJumpTimeMax; } } public NumberConstraint fallSpeed { get { EnsureConstraints(); return mFallSpeed; } } public NumberConstraint floatSpeed { get { EnsureConstraints(); return mFloatSpeed; } } public NumberConstraint airMoveRate { get { EnsureConstraints(); return mAirMoveRate; } } public virtual void EnsureConstraints() { if ((mLoadedConstraints == true)) { return; } mLoadedConstraints = true; mJumpForce = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, null); mJumpTimeMin = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, "秒"); mJumpTimeMax = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, "秒"); mFallSpeed = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, null); mFloatSpeed = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 0, 0, 0, null); mAirMoveRate = new Articy.Unity.Constraints.NumberConstraint(-3.40282346638529E+38D, 3.40282346638529E+38D, 2, 0, 0, null); } } }