//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Articy.Touhou; using Articy.Unity; using Articy.Unity.Interfaces; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Articy.Touhou.Features { [Serializable()] public class SkillTriggerKnifeFeature : IArticyBaseObject, IPropertyProvider { [SerializeField()] private Int32 mCount; [SerializeField()] private UInt64 mOwnerId; [SerializeField()] private UInt32 mOwnerInstanceId; public Int32 Count { get { return mCount; } set { var oldValue = mCount; mCount = value; Articy.Unity.ArticyDatabase.ObjectNotifications.ReportChanged(OwnerId, OwnerInstanceId, "SkillTriggerKnife.Count", oldValue, mCount); } } public UInt64 OwnerId { get { return mOwnerId; } set { mOwnerId = value; } } public UInt32 OwnerInstanceId { get { return mOwnerInstanceId; } set { mOwnerInstanceId = value; } } private void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.SkillTriggerKnifeFeature newClone = ((Articy.Touhou.Features.SkillTriggerKnifeFeature)(aClone)); newClone.Count = Count; newClone.OwnerId = OwnerId; } public object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent) { Articy.Touhou.Features.SkillTriggerKnifeFeature clone = new Articy.Touhou.Features.SkillTriggerKnifeFeature(); CloneProperties(clone, aFirstClassParent); return clone; } public virtual bool IsLocalizedPropertyOverwritten(string aProperty) { return false; } #region property provider interface public void setProp(string aProperty, object aValue) { if ((aProperty == "Count")) { Count = System.Convert.ToInt32(aValue); return; } } public Articy.Unity.Interfaces.ScriptDataProxy getProp(string aProperty) { if ((aProperty == "Count")) { return new Articy.Unity.Interfaces.ScriptDataProxy(Count); } return null; } #endregion } }