//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Articy.Unity; using Articy.Unity.Interfaces; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace Articy.Touhou { [Serializable()] [Articy.Unity.ArticyCodeGenerationHashAttribute(638222140788663376)] public class InputPin : ArticyPrimitive, IInputPin { [SerializeField()] private ArticyValueArticyScriptCondition mText = new ArticyValueArticyScriptCondition(); [SerializeField()] private UInt64 mOwner; [SerializeField()] private ArticyValueListOutgoingConnection mConnections = new ArticyValueListOutgoingConnection(); [SerializeField()] private UInt32 mOwnerInstanceId; public ArticyScriptCondition Text { get { return mText.GetValue(); } set { mText.SetValue(value); } } public UInt64 Owner { get { return mOwner; } set { mOwner = value; } } public List Connections { get { return mConnections.GetValue(); } set { mConnections.SetValue(value); } } public UInt32 OwnerInstanceId { get { return mOwnerInstanceId; } set { mOwnerInstanceId = value; } } public List GetOutgoingConnections() { return Connections.Cast().ToList(); } public bool Evaluate([System.Runtime.InteropServices.OptionalAttribute()] Articy.Unity.IBaseScriptMethodProvider aMethodProvider, [System.Runtime.InteropServices.OptionalAttribute()] Articy.Unity.Interfaces.IGlobalVariables aGlobalVariables) { return Text.CallScript(aMethodProvider, aGlobalVariables); } protected void CloneProperties(object aClone, Articy.Unity.ArticyObject aFirstClassParent) { InputPin newClone = ((InputPin)(aClone)); if ((Text != null)) { newClone.Text = ((ArticyScriptCondition)(Text.CloneObject(newClone, aFirstClassParent))); } newClone.Owner = Owner; List temp_Connections = new List(); int i = 0; for (i = 0; (i < Connections.Count); i = (i + 1)) { temp_Connections.Add(((OutgoingConnection)(Connections[i].CloneObject(newClone, aFirstClassParent)))); } newClone.Connections = temp_Connections; newClone.Id = Id; newClone.OwnerInstanceId = aFirstClassParent.InstanceId; } public override object CloneObject(object aParent, Articy.Unity.ArticyObject aFirstClassParent) { InputPin clone = new InputPin(); CloneProperties(clone, aFirstClassParent); return clone; } public override bool IsLocalizedPropertyOverwritten(string aProperty) { return base.IsLocalizedPropertyOverwritten(aProperty); } } }