/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace Game.Battle { public partial class ViewLock : GComponent { public GImage m_lock; public Transition m_actTurn; public Transition m_actLock; public const string URL = "ui://2qo7xpdcso771v"; public static ViewLock CreateInstance() { return (ViewLock)UIPackage.CreateObject("Battle","Lock"); } public ViewLock() { } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); m_lock = (GImage)this.GetChild("lock"); m_actTurn = this.GetTransition("actTurn"); m_actLock = this.GetTransition("actLock"); } } }