/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace Game.Battle { public partial class ViewbloodBarEnemySub : GProgressBar { public GGraph m_bar; public GImage m_n0; public GImage m_n1; public const string URL = "ui://2qo7xpdcteeb50"; public static ViewbloodBarEnemySub CreateInstance() { return (ViewbloodBarEnemySub)UIPackage.CreateObject("Battle","bloodBarEnemySub"); } public ViewbloodBarEnemySub() { } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); m_bar = (GGraph)this.GetChild("bar"); m_n0 = (GImage)this.GetChild("n0"); m_n1 = (GImage)this.GetChild("n1"); } } }