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45 lines
977 B
C#
45 lines
977 B
C#
using System.Collections.Generic;
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using Articy.Unity;
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namespace Game
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{
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public struct PEntityMoveInput
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{
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public int EntityID;
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public EMoveCommand Command;
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public EMoveCommandType CommandType;
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}
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public struct PPlayerInput
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{
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public EFunctionKey Key;
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public EKeyActionType Action;
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}
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public struct PEntityAlive
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{
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public int Entity;
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public bool IsAlive;
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}
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public struct PEntityHit
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{
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public int Entity;
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public int Target;
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public int Dmg;
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public bool IsSkill;
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}
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public struct PEntityHitText
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{
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public int Target;
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public string Text;
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public int BuffColor;
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}
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public struct PDialog
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{
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public string Name;
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public string Content;
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public ArticyObject Pic;
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}
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public struct PDialogChoice
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{
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public List<string> Choices;
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}
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} |