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39 lines
902 B
C#
39 lines
902 B
C#
using Game.Battle;
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namespace Game
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{
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public class PageDie : UIPageBase<ViewDie>
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{
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public PageDie()
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{
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}
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protected override void OnCreate()
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{
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CreateUI(true);
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}
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protected override void OnDestroy()
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{
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}
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protected override void OnOpen()
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{
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Util.SetTimeScale(0);
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}
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protected override void OnClose()
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{
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Util.SetTimeScale(1);
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}
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public override void Update()
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{
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}
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protected override void OnInput(PPlayerInput context)
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{
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if (context.Action == EKeyActionType.Press)
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{
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UIManager.Instance.Close();
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Util.EntityReborn(Util.GetMaster());
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Util.EnterLevel(GameConst.LevelHome);
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}
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}
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}
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} |