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42 lines
1019 B
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace Game.Battle
{
public partial class ViewBlessItem : GComponent
{
public Controller m_c1;
public GGraph m_n1;
public GGraph m_n6;
public GGraph m_n2;
public GLoader m_BlessIcon;
public GTextField m_BlessDesc;
public GTextField m_BlessName;
public const string URL = "ui://2qo7xpdcfuzw3n";
public static ViewBlessItem CreateInstance()
{
return (ViewBlessItem)UIPackage.CreateObject("Battle","BlessItem");
}
public ViewBlessItem()
{
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
m_c1 = this.GetController("c1");
m_n1 = (GGraph)this.GetChild("n1");
m_n6 = (GGraph)this.GetChild("n6");
m_n2 = (GGraph)this.GetChild("n2");
m_BlessIcon = (GLoader)this.GetChild("BlessIcon");
m_BlessDesc = (GTextField)this.GetChild("BlessDesc");
m_BlessName = (GTextField)this.GetChild("BlessName");
}
}
}