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42 lines
961 B
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace Game.Battle
{
public partial class ViewComboKey : GComponent
{
public Controller m_c1;
public Controller m_c2;
public GGraph m_n3;
public GTextField m_key;
public GTextField m_n5;
public GGroup m_n6;
public GTextField m_n7;
public const string URL = "ui://2qo7xpdcoby13u";
public static ViewComboKey CreateInstance()
{
return (ViewComboKey)UIPackage.CreateObject("Battle","ComboKey");
}
public ViewComboKey()
{
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
m_c1 = this.GetController("c1");
m_c2 = this.GetController("c2");
m_n3 = (GGraph)this.GetChild("n3");
m_key = (GTextField)this.GetChild("key");
m_n5 = (GTextField)this.GetChild("n5");
m_n6 = (GGroup)this.GetChild("n6");
m_n7 = (GTextField)this.GetChild("n7");
}
}
}