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40 lines
1013 B
C#
40 lines
1013 B
C#
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace Game.Battle
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{
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public partial class ViewHeadBar : GComponent
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{
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public Controller m_showLock;
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public ViewLock m_lock;
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public Viewc_blood m_c_blood;
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public ViewHitNum m_c_hitNum;
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public ViewHitBuff m_c_hitBuff;
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public ViewInteract m_c_Interact;
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public const string URL = "ui://2qo7xpdcoi571q";
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public static ViewHeadBar CreateInstance()
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{
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return (ViewHeadBar)UIPackage.CreateObject("Battle","HeadBar");
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}
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public ViewHeadBar()
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{
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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m_showLock = this.GetController("showLock");
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m_lock = (ViewLock)this.GetChild("lock");
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m_c_blood = (Viewc_blood)this.GetChild("c_blood");
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m_c_hitNum = (ViewHitNum)this.GetChild("c_hitNum");
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m_c_hitBuff = (ViewHitBuff)this.GetChild("c_hitBuff");
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m_c_Interact = (ViewInteract)this.GetChild("c_Interact");
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}
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}
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} |