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40 lines
915 B
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace Game.Battle
{
public partial class ViewHitNum : GComponent
{
public GGraph m_n13;
public GTextField m_num;
public Transition m_step1;
public Transition m_step2;
public Transition m_step3;
public Transition m_step4;
public const string URL = "ui://2qo7xpdcdcv92e";
public static ViewHitNum CreateInstance()
{
return (ViewHitNum)UIPackage.CreateObject("Battle","HitNum");
}
public ViewHitNum()
{
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
m_n13 = (GGraph)this.GetChild("n13");
m_num = (GTextField)this.GetChild("num");
m_step1 = this.GetTransition("step1");
m_step2 = this.GetTransition("step2");
m_step3 = this.GetTransition("step3");
m_step4 = this.GetTransition("step4");
}
}
}