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34 lines
706 B
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace Game.Battle
{
public partial class ViewLock : GComponent
{
public GImage m_lock;
public Transition m_actTurn;
public Transition m_actLock;
public const string URL = "ui://2qo7xpdcso771v";
public static ViewLock CreateInstance()
{
return (ViewLock)UIPackage.CreateObject("Battle","Lock");
}
public ViewLock()
{
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
m_lock = (GImage)this.GetChild("lock");
m_actTurn = this.GetTransition("actTurn");
m_actLock = this.GetTransition("actLock");
}
}
}